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em Seg 08 Jan 2018, 07:02
Bom,  eu instalei o mod ambient taxi, que baixei la na mixmods, só que depois disso constantemente acontecia um crash no jogo, sempre que eu mirava em algum ped quando eu estava armado... Eu comecei a desinstalar os mods um por um pra descobrir qual era o problema, e comecei por ele, joguei de novo o jogo por varias vezes e não da mais o crash.
Bom só peço desculpas pois não consegui pegar o log... mas espero que isso ja ajude, obrigado
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em Seg 08 Jan 2018, 23:53
@TMC300 escreveu:Bom,  eu instalei o mod ambient taxi, que baixei la na mixmods, só que depois disso constantemente acontecia um crash no jogo, sempre que eu mirava em algum ped quando eu estava armado... Eu comecei a desinstalar os mods um por um pra descobrir qual era o problema, e comecei por ele, joguei de novo o jogo por varias vezes e não da mais o crash.
Bom só peço desculpas pois não consegui pegar o log... mas espero que isso ja ajude, obrigado
Será melhor de ajudar se tiver o log do scrlog e do modloader.

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em Sex 09 Fev 2018, 17:14
Eu ja fui na lista de crashs e Soluções, lí cada palavra da postagem, mas ou sou meio leso e não entendi nada ou não existe mesmo solução para isso, creio que seja algum mod, mas não sei como identificar qual é, abaixo vou deixar as linhas finais do modloader.log e os mods que instalei:

Mod cleo que usei:


Final do Modloader.log


Mods Modloader que usei:


Já tentei transferir os mods para outro gta mas acontece a mesma coisa, espero ajuda de vocês kidding
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Scripter CLEO - Avançado
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em Sex 09 Fev 2018, 17:18
Não tem nenhum erro no modloader.log.

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em Sex 09 Fev 2018, 17:20
Justamente, não registra nada, não sei de onde vem esse erro...
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em Sex 09 Fev 2018, 17:23
Eu posso provar que o erro acontece gravando um vídeo(que pode ser demorado, dependo do tempo que vá demorar para o erro acontecer)...
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Scripter CLEO - Avançado
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em Sex 09 Fev 2018, 17:28
Regra 1
Warning.

E você não precisa provar, você provar que o erro acontece não dá pistas da solução.
Isso é um crash mesmo ou um freeze? (está explicado lá naquela página)

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em Sex 09 Fev 2018, 17:33
Bom, de uns tempos pra cá ele comecou a freezar por uns 2 a 3 MINUTOS e depois da que parou, mas antes só crashava...
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Scripter CLEO - Avançado
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em Sex 09 Fev 2018, 18:11
Então são 2 (ou mais) erros diferentes.
E vendo que é freeze, não tem como ter informações sobre o crash, tem que ir no achismo removendo as coisas mesmo.

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em Sex 09 Fev 2018, 18:19
Ah, obrigado  kidding...
Convidado
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em Sex 09 Fev 2018, 18:27
Parece crash na anim do ped se rendendo (levantando as mãos)

Remova qualquer mod de anims (to desconfiando desse .cs de ragdoll ali)
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Scripter CLEO - Avançado
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em Sex 09 Fev 2018, 18:34
quê

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em Sex 09 Fev 2018, 18:36
Ue, ele disse que crasha quando mira no ped
Quando mira o ped sempre levanta as mãos né? Então pensei que seria problema de um ped.ifp bugado
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Scripter CLEO - Avançado
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em Sex 09 Fev 2018, 18:54
É outra pessoa (este é o problema de não usar avatar).

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em Sex 09 Fev 2018, 18:57
Que?
Crash de avatar?
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em Qua 14 Fev 2018, 12:53
quero criar um grupo gigantesco de ped, aumentei o limite de ped e inteligencia de 140 para 400, no OLA
mas qndo chega em 130 causa crash, pode ser outra coisa mas n descobri oq é, as vezes pode ser algo facil por isso to perguntando antes de enviar .logs

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Scripter CLEO - Avançado
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em Qua 14 Fev 2018, 19:36
É realmente, sempre no 130 ou por volta?
Melhor enviar o crash do modloader.log mesmo.

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em Qua 14 Fev 2018, 21:06
quase sempre 130, as vezes altera pra 120 ou 133 mas geral é 130

modloader
Spoiler:
========================== Mod Loader 0.3.6 ==========================

Game version: GTA SA 1.0 US
Loading basic config file modloader/.data/config.ini

Parsing command line
Loaded menu fxt for locale 1046

Looking for plugins...
Reading plugins.ini
Loading plugin module "gta3\std.asi.dll"
Plugin module "gta3\std.asi.dll" loaded as gta3.std.asi Nov 12 2016 18:52:33 by LINK/2012
Starting up plugin "gta3.std.asi"
CLEO library version 4031300 found at "CLEO.asi"
Loading plugin module "gta3\std.bank.dll"
Plugin module "gta3\std.bank.dll" loaded as gta3.std.bank Nov 12 2016 18:52:34 by LINK/2012
Starting up plugin "gta3.std.bank"
Loading plugin module "gta3\std.data.dll"
Plugin module "gta3\std.data.dll" loaded as gta3.std.data Nov 12 2016 18:52:35 by LINK/2012
Starting up plugin "gta3.std.data"
Loading plugin module "gta3\std.fx.dll"
Plugin module "gta3\std.fx.dll" loaded as gta3.std.fx Nov 12 2016 18:52:38 by LINK/2012
Starting up plugin "gta3.std.fx"
Loading plugin module "gta3\std.movies.dll"
Plugin module "gta3\std.movies.dll" loaded as gta3.std.movies Nov 12 2016 18:52:50 by LINK/2012
Starting up plugin "gta3.std.movies"
Loading plugin module "gta3\std.scm.dll"
Plugin module "gta3\std.scm.dll" loaded as gta3.std.scm Nov 12 2016 18:53:09 by LINK/2012
Starting up plugin "gta3.std.scm"
Loading plugin module "gta3\std.sprites.dll"
Plugin module "gta3\std.sprites.dll" loaded as gta3.std.sprites Nov 12 2016 18:53:10 by LINK/2012
Starting up plugin "gta3.std.sprites"
Loading plugin module "gta3\std.stream.dll"
Plugin module "gta3\std.stream.dll" loaded as gta3.std.stream Sep 25 2017 13:41:07 by LINK/2012
Starting up plugin "gta3.std.stream"
Loading plugin module "gta3\std.text.dll"
Plugin module "gta3\std.text.dll" loaded as gta3.std.text Nov 12 2016 18:52:34 by LINK/2012
Starting up plugin "gta3.std.text"
Loading plugin module "gta3\std.tracks.dll"
Plugin module "gta3\std.tracks.dll" loaded as gta3.std.tracks Nov 12 2016 18:52:33 by LINK/2012
Starting up plugin "gta3.std.tracks"
Reading profile named "Default" at "modloader.ini".
Using profile named "Default".
Using profile named "Default"


Scanning mods at "modloader\"...

Scanning files at "modloader\last break point\"...
Found file [0x00000002C38C0B76] "Cleo\Last break point 1.3.cs" with handler "gta3.std.asi"

Scanning files at "modloader\project2dfx\"...
Found file [0x00000001C8D25DAB] "III.VC.SA.LimitAdjuster.asi" with handler "gta3.std.asi"
No handler or callme for file "III.VC.SA.LimitAdjuster.ini"
Found file [0xFFFFFFFFFFFFFFFF] "readme.txt" with handler ""
Found file [0x00000001356AFFD6] "SALodLights.asi" with handler "gta3.std.asi"
No handler or callme for file "SALodLights.dat"
No handler or callme for file "SALodLights.ini"

Scanning files at "modloader\stickman\"...
Found file [0x00000002C15F1AF7] "Nova pasta\stick-man boos - loop -ballaS1 - Copia (2).cs" with handler "gta3.std.asi"
Found file [0x000000026FFCF1DA] "Nova pasta\stick-man boos - loop -ballaS1 - Copia (3).cs" with handler "gta3.std.asi"
Found file [0x000000021E996199] "Nova pasta\stick-man boos - loop -ballaS1 - Copia (4).cs" with handler "gta3.std.asi"
Found file [0x000000022037C42E] "Nova pasta\stick-man boos - loop -ballaS1 - Copia.cs" with handler "gta3.std.asi"
Found file [0x000000029ED19695] "Nova pasta\stick-man boos - loop -ballaS1.cs" with handler "gta3.std.asi"
Found file [0x00000002E8D2DBC2] "Nova pasta\stick-man boos - loop -ballas2 - Copia (2).cs" with handler "gta3.std.asi"
Found file [0x000000020087683F] "Nova pasta\stick-man boos - loop -ballas2 - Copia (3).cs" with handler "gta3.std.asi"
Found file [0x000000023DBEF7EC] "Nova pasta\stick-man boos - loop -ballas2 - Copia (4).cs" with handler "gta3.std.asi"
Found file [0x00000002E99E7497] "Nova pasta\stick-man boos - loop -ballas2 - Copia.cs" with handler "gta3.std.asi"
Found file [0x000000027FF5D33C] "Nova pasta\stick-man boos - loop -ballas2.cs" with handler "gta3.std.asi"
Found file [0x000000021D042551] "Nova pasta\stick-man boos - loop -ballas3 - Copia (2).cs" with handler "gta3.std.asi"
Found file [0x00000002FD4F8B9C] "Nova pasta\stick-man boos - loop -ballas3 - Copia (3).cs" with handler "gta3.std.asi"
Found file [0x00000002C0B7602F] "Nova pasta\stick-man boos - loop -ballas3 - Copia (4).cs" with handler "gta3.std.asi"
Found file [0x000000024959FCA4] "Nova pasta\stick-man boos - loop -ballas3 - Copia.cs" with handler "gta3.std.asi"
Found file [0x00000002E4346423] "Nova pasta\stick-man boos - loop -ballas3.cs" with handler "gta3.std.asi"
No handler or callme for file "OPMpunchh[2].rar"
Found file [0x000000029ED19695] "stick-man boos - loop -ballaS1.cs" with handler "gta3.std.asi"
Found file [0x000000027FF5D33C] "stick-man boos - loop -ballas2.cs" with handler "gta3.std.asi"
Found file [0x00000002E4346423] "stick-man boos - loop -ballas3.cs" with handler "gta3.std.asi"
No handler or callme for file "stick-man.rar"

Updating mods for "modloader\"...
Updating state for "modloader\stickman\"...
Installing file "modloader\stickman\nova pasta\stick-man boos - loop -ballas1 - copia (2).cs"
Installing file "modloader\stickman\nova pasta\stick-man boos - loop -ballas1 - copia (3).cs"
Installing file "modloader\stickman\nova pasta\stick-man boos - loop -ballas1 - copia (4).cs"
Installing file "modloader\stickman\nova pasta\stick-man boos - loop -ballas1 - copia.cs"
Installing file "modloader\stickman\nova pasta\stick-man boos - loop -ballas1.cs"
Installing file "modloader\stickman\nova pasta\stick-man boos - loop -ballas2 - copia (2).cs"
Installing file "modloader\stickman\nova pasta\stick-man boos - loop -ballas2 - copia (3).cs"
Installing file "modloader\stickman\nova pasta\stick-man boos - loop -ballas2 - copia (4).cs"
Installing file "modloader\stickman\nova pasta\stick-man boos - loop -ballas2 - copia.cs"
Installing file "modloader\stickman\nova pasta\stick-man boos - loop -ballas2.cs"
Installing file "modloader\stickman\nova pasta\stick-man boos - loop -ballas3 - copia (2).cs"
Installing file "modloader\stickman\nova pasta\stick-man boos - loop -ballas3 - copia (3).cs"
Installing file "modloader\stickman\nova pasta\stick-man boos - loop -ballas3 - copia (4).cs"
Installing file "modloader\stickman\nova pasta\stick-man boos - loop -ballas3 - copia.cs"
Installing file "modloader\stickman\nova pasta\stick-man boos - loop -ballas3.cs"
Installing file "modloader\stickman\stick-man boos - loop -ballas1.cs"
Uninstalling file "modloader\stickman\nova pasta\stick-man boos - loop -ballas1.cs"
Installing file "modloader\stickman\stick-man boos - loop -ballas2.cs"
Uninstalling file "modloader\stickman\nova pasta\stick-man boos - loop -ballas2.cs"
Installing file "modloader\stickman\stick-man boos - loop -ballas3.cs"
Uninstalling file "modloader\stickman\nova pasta\stick-man boos - loop -ballas3.cs"
Updating state for "modloader\project2dfx\"...
Installing file "modloader\project2dfx\iii.vc.sa.limitadjuster.asi"
Installing file "modloader\project2dfx\readme.txt"
Installing file "modloader\project2dfx\salodlights.asi"
Updating state for "modloader\last break point\"...
Installing file "modloader\last break point\cleo\last break point 1.3.cs"
Updating gta3.std.data state...
Parsing cached readme data for "modloader\project2dfx\readme.txt"
Done updating gta3.std.data state.
Starting up filesystem watcher...

Mod Loader has started up!

Opening file for streaming "MODELS\GTA3.IMG"
Loading default font values "DATA\FONTS.DAT"
Loading default vehicles handling "HANDLING.CFG"
Loading default surface adhesion limits "data\surface.dat"
Loading default surface infos "data\surfinfo.dat"
Loading default surface audio infos "data\surfaud.dat"
Loading default ped stats "DATA\PEDSTATS.DAT"
Loading default decision maker "RANDOM.ped"
Loading default decision maker "m_norm.ped"
Loading default decision maker "m_plyr.ped"
Loading default decision maker "RANDOM.grp"
Loading default decision maker "MISSION.grp"
Loading default decision maker "GangMbr.ped"
Loading default decision maker "Cop.ped"
Loading default decision maker "R_Norm.ped"
Loading default decision maker "R_Tough.ped"
Loading default decision maker "R_Weak.ped"
Loading default decision maker "Fireman.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "Indoors.ped"
Loading default decision maker "RANDOM.grp"
Loading default decision maker "RANDOM2.grp"
Loading default time cycle properties "TIMECYC.DAT"
Loading default population cycle properties "POPCYCLE.DAT"
Loading default plants surface properties "PLANTS.DAT"
Loading default anim association "DATA\ANIMGRP.DAT"
Opening file for streaming "MODELS\GTA3.IMG"
Opening file for streaming "MODELS\GTA_INT.IMG"
Loading default stream config "stream.ini"
Loading default fighting data "DATA\melee.dat"
Preloading level file "DATA\DEFAULT.DAT"
Loading default level file "DATA\DEFAULT.DAT"
Preloading level file "DATA\GTA.DAT"
Loading default level file "DATA\GTA.DAT"
Loading preloaded level entries...
Opening file for streaming "data\paths\carrec.img"
Opening file for streaming "data\script\script.img"
Opening file for streaming "models\cutscene.img"
Loading default object types "data\default.ide"
Loading default object types "data\vehicles.ide"
Loading default object types "data\peds.ide"
Loading default object types "data\maps\generic\vegepart.ide"
Loading default object types "data\maps\generic\barriers.ide"
Loading default object types "data\maps\generic\dynamic.ide"
Loading default object types "data\maps\generic\dynamic2.ide"
Loading default object types "data\maps\generic\multiobj.ide"
Loading default object types "data\maps\generic\procobj.ide"
Loading default object types "data\maps\la\lan.ide"
Loading default object types "data\maps\la\lan2.ide"
Loading default object types "data\maps\la\las.ide"
Loading default object types "data\maps\la\las2.ide"
Loading default object types "data\maps\la\lae.ide"
Loading default object types "data\maps\la\lae2.ide"
Loading default object types "data\maps\la\law2.ide"
Loading default object types "data\maps\la\law.ide"
Loading default object types "data\maps\la\lawn.ide"
Loading default object types "data\maps\la\lahills.ide"
Loading default object types "data\maps\la\laxref.ide"
Loading default object types "data\maps\sf\sfn.ide"
Loading default object types "data\maps\sf\sfs.ide"
Loading default object types "data\maps\sf\sfse.ide"
Loading default object types "data\maps\sf\sfe.ide"
Loading default object types "data\maps\sf\sfw.ide"
Loading default object types "data\maps\sf\sfxref.ide"
Loading default object types "data\maps\vegas\vegasn.ide"
Loading default object types "data\maps\vegas\vegass.ide"
Loading default object types "data\maps\vegas\vegase.ide"
Loading default object types "data\maps\vegas\vegasw.ide"
Loading default object types "data\maps\vegas\vegaxref.ide"
Loading default object types "data\maps\country\countryn.ide"
Loading default object types "data\maps\country\countn2.ide"
Loading default object types "data\maps\country\countrys.ide"
Loading default object types "data\maps\country\countrye.ide"
Loading default object types "data\maps\country\countryw.ide"
Loading default object types "data\maps\country\counxref.ide"
Loading default object types "data\maps\interior\int_la.ide"
Loading default object types "data\maps\interior\int_sf.ide"
Loading default object types "data\maps\interior\int_veg.ide"
Loading default object types "data\maps\interior\int_cont.ide"
Loading default object types "data\maps\leveldes\levelmap.ide"
Loading default object types "data\maps\leveldes\levelxre.ide"
Loading default object types "data\maps\interior\gen_int1.ide"
Loading default object types "data\maps\interior\gen_int2.ide"
Loading default object types "data\maps\interior\gen_intb.ide"
Loading default object types "data\maps\interior\gen_int3.ide"
Loading default object types "data\maps\interior\gen_int4.ide"
Loading default object types "data\maps\interior\gen_int5.ide"
Loading default object types "data\maps\interior\savehous.ide"
Loading default object types "data\maps\interior\stadint.ide"
Loading default object types "data\maps\leveldes\seabed.ide"
Loading default object types "data\maps\interior\props.ide"
Loading default object types "data\maps\interior\props2.ide"
Loading default object types "data\maps\interior\propext.ide"
Loading default object types "data\maps\veh_mods\veh_mods.ide"
Loading default object types "data\txdcut.ide"
Loading default object data "DATA\OBJECT.DAT"
Loading default vehicle upgrades "DATA\CARMODS.DAT"
Initializing the streaming...
Using fastman92limitadjuster (63DE0000).
Loading abstract cd directory...
Abstract cd directory has been loaded.
Loading default scene "data\map.zon"
Loading default scene "data\info.zon"
Loading default scene "data\maps\la\lan.ipl"
Loading default scene "data\maps\la\lan2.ipl"
Loading default scene "data\maps\la\las.ipl"
Loading default scene "data\maps\la\las2.ipl"
Loading default scene "data\maps\la\lae.ipl"
Loading default scene "data\maps\la\lae2.ipl"
Loading default scene "data\maps\la\law.ipl"
Loading default scene "data\maps\la\lawn.ipl"
Loading default scene "data\maps\la\law2.ipl"
Loading default scene "data\maps\la\lahills.ipl"
Loading default scene "data\maps\sf\sfn.ipl"
Loading default scene "data\maps\sf\sfs.ipl"
Loading default scene "data\maps\sf\sfse.ipl"
Loading default scene "data\maps\sf\sfe.ipl"
Loading default scene "data\maps\sf\sfw.ipl"
Loading default scene "data\maps\vegas\vegasn.ipl"
Loading default scene "data\maps\vegas\vegass.ipl"
Loading default scene "data\maps\vegas\vegase.ipl"
Loading default scene "data\maps\vegas\vegasw.ipl"
Loading default scene "data\maps\country\countryn.ipl"
Loading default scene "data\maps\country\countn2.ipl"
Loading default scene "data\maps\country\countrys.ipl"
Loading default scene "data\maps\country\countrye.ipl"
Loading default scene "data\maps\country\countryw.ipl"
Loading default scene "data\maps\interior\int_la.ipl"
Loading default scene "data\maps\interior\int_sf.ipl"
Loading default scene "data\maps\interior\int_veg.ipl"
Loading default scene "data\maps\interior\int_cont.ipl"
Loading default scene "data\maps\interior\gen_int1.ipl"
Loading default scene "data\maps\interior\gen_int2.ipl"
Loading default scene "data\maps\interior\gen_intb.ipl"
Loading default scene "data\maps\interior\gen_int3.ipl"
Loading default scene "data\maps\interior\gen_int4.ipl"
Loading default scene "data\maps\interior\gen_int5.ipl"
Loading default scene "data\maps\interior\stadint.ipl"
Loading default scene "data\maps\interior\savehous.ipl"
Loading default scene "data\maps\leveldes\levelmap.ipl"
Loading default scene "data\maps\leveldes\seabed.ipl"
Loading default scene "data\maps\paths.ipl"
Loading default scene "data\maps\paths2.ipl"
Loading default scene "data\maps\paths3.ipl"
Loading default scene "data\maps\paths4.ipl"
Loading default scene "data\maps\paths5.ipl"
Loading default scene "data\maps\cull.ipl"
Loading default scene "data\maps\tunnels.ipl"
Loading default scene "data\maps\occlusf.ipl"
Loading default scene "data\maps\occluveg.ipl"
Loading default scene "data\maps\occlula.ipl"
Loading default scene "data\maps\occluint.ipl"
Loading default scene "data\maps\audiozon.ipl"
Loading default train track "data\paths\tracks.dat"
Loading default train track "data\paths\tracks3.dat"
Loading default train track "data\paths\tracks2.dat"
Loading default train track "data\paths\tracks4.dat"
Loading default vehicle colours "DATA\CARCOLS.DAT"
Opening file for streaming "MODELS\PLAYER.IMG"
Loading default clothes rules "DATA\CLOTHES.DAT"
Loading default water level "DATA\water.dat"
Loading default ped relationship data "DATA\PED.DAT"
Loading default weapon data "DATA\WEAPON.DAT"
Loading default ped groups "PEDGRP.DAT"
Loading default car groups "CARGRP.DAT"
Starting injected cleo script search 19232FC0 for version '0'...
Injecting extra scripts into search 19232FC0...
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas1 - copia (2).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas1 - copia (3).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas1 - copia (4).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas1 - copia.cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas2 - copia (2).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas2 - copia (3).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas2 - copia (4).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas2 - copia.cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas3 - copia (2).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas3 - copia (3).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas3 - copia (4).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas3 - copia.cs"
Injecting cleo script "modloader\stickman\stick-man boos - loop -ballas1.cs"
Injecting cleo script "modloader\stickman\stick-man boos - loop -ballas2.cs"
Injecting cleo script "modloader\stickman\stick-man boos - loop -ballas3.cs"
Injecting cleo script "modloader\last break point\cleo\last break point 1.3.cs"
Finishing injected cleo script search 19232FC0...
Starting injected cleo script search 19232D80 for version '4'...
Finishing injected cleo script search 19232D80...
Starting injected cleo script search 19232F60 for version '3'...
Finishing injected cleo script search 19232F60...
Loading default action reaction stats "DATA\AR_STATS.DAT"
Loading default stat update conditions "DATA\STATDISP.DAT"
Loading default shopping data "data\shopping.dat"
Removing imported model file at index 0
Loading default furniture data "data\furnitur.dat"
Loading default procedural objects "data\procobj.dat"
Loading default time cycle properties "TIMECYC.DAT"
Loading default population cycle properties "POPCYCLE.DAT"
Loading default ped relationship data "DATA\PED.DAT"
Loading default weapon data "DATA\WEAPON.DAT"
Loading default ped groups "PEDGRP.DAT"
Loading default car groups "CARGRP.DAT"
Starting injected cleo script search 1E850240 for version '0'...
Injecting extra scripts into search 1E850240...
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas1 - copia (2).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas1 - copia (3).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas1 - copia (4).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas1 - copia.cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas2 - copia (2).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas2 - copia (3).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas2 - copia (4).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas2 - copia.cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas3 - copia (2).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas3 - copia (3).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas3 - copia (4).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas3 - copia.cs"
Injecting cleo script "modloader\stickman\stick-man boos - loop -ballas1.cs"
Injecting cleo script "modloader\stickman\stick-man boos - loop -ballas2.cs"
Injecting cleo script "modloader\stickman\stick-man boos - loop -ballas3.cs"
Injecting cleo script "modloader\last break point\cleo\last break point 1.3.cs"
Finishing injected cleo script search 1E850240...
Starting injected cleo script search 1E850360 for version '4'...
Finishing injected cleo script search 1E850360...
Starting injected cleo script search 1E850500 for version '3'...
Finishing injected cleo script search 1E850500...
Loading default action reaction stats "DATA\AR_STATS.DAT"
Loading default stat update conditions "DATA\STATDISP.DAT"
Loading default furniture data "data\furnitur.dat"
Loading default procedural objects "data\procobj.dat"
Starting injected cleo script search 1E842920 for version '0'...
Injecting extra scripts into search 1E842920...
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas1 - copia (2).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas1 - copia (3).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas1 - copia (4).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas1 - copia.cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas2 - copia (2).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas2 - copia (3).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas2 - copia (4).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas2 - copia.cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas3 - copia (2).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas3 - copia (3).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas3 - copia (4).cs"
Injecting cleo script "modloader\stickman\nova pasta\stick-man boos - loop -ballas3 - copia.cs"
Injecting cleo script "modloader\stickman\stick-man boos - loop -ballas1.cs"
Injecting cleo script "modloader\stickman\stick-man boos - loop -ballas2.cs"
Injecting cleo script "modloader\stickman\stick-man boos - loop -ballas3.cs"
Injecting cleo script "modloader\last break point\cleo\last break point 1.3.cs"
Finishing injected cleo script search 1E842920...
Starting injected cleo script search 1E8425A0 for version '4'...
Finishing injected cleo script search 1E8425A0...
Starting injected cleo script search 1E842780 for version '3'...
Finishing injected cleo script search 1E842780...
Removing imported model file at index 20000
Removing imported model file at index 20001
Removing imported model file at index 20002
Removing imported model file at index 20003
Removing imported model file at index 20000
Removing imported model file at index 20001
Removing imported model file at index 20002
Removing imported model file at index 20003
Removing imported model file at index 384
Removing imported model file at index 385
Removing imported model file at index 385
Removing imported model file at index 386
Removing imported model file at index 386
Removing imported model file at index 387
Removing imported model file at index 387
Removing imported model file at index 388
Removing imported model file at index 388
Removing imported model file at index 389
Removing imported model file at index 389
Removing imported model file at index 390
Removing imported model file at index 390
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
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Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
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Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "m_empty.ped"



Game version: GTA SA 1.0 US
Unhandled exception at 0x00571A00 in gta_sa.exe (+0x171a00): 0xC0000005: Access violation reading location 0x3B831292.
    Register dump:
        EAX: 0xFFFFFFFF  EBX: 0x00000000  ECX: 0x3B83126E  EDX: 0xFFFFFFFF  
        EDI: 0x00C0B1E0  ESI: 0x00C0B1D4  EBP: 0x00008201  EIP: 0x00571A00  
        ESP: 0x0177F4DC  EFL: 0x00010202  CS: 0x00000023   SS: 0x0000002B   
        GS: 0x0000002B   FS: 0x00000053   ES: 0x0000002B   DS: 0x0000002B   
        
    Stack dump:
        0x0177F4DC:  006083A7 00C0B1E0 1041C92C 1747F1A8 1C67F920 00465E04
        0x0177F4F4:  1747F1A8 000005E2 1041C92C 17440020 1C67F920 000005E2
        0x0177F50C:  0085B378 00000000 16ADEE00 00000003 16ADEE60 00000000
        0x0177F524:  0177F768 00837D18 00000000 00492AA5 00008201 16ADEE60
        0x0177F53C:  000005E2 1C67F920 1C67F920 0177F7C8 00000001 16ADEE60
        0x0177F554:  03800000 00000012 00000030 1E24204E 00000003 03801870
        0x0177F56C:  0177F5F0 7779B09E 778579E0 7779ADDD FDC23C70 00000012
        0x0177F584:  0177F670 00000000 777813EE 03801870 0000003A 0000003A
        0x0177F59C:  1E242020 1E242026 1E22EE8E 00000003 7777F550 00000012
        0x0177F5B4:  0177F640 00000000 00000000 08B8D7E8 1E22ED80 0000000E
        base: 0x01580000   top: 0x0177F4DC   bottom: 0x01780000
        
    Backtrace (may be wrong):
        =>0x00571A00 in gta_sa.exe (+0x171a00) (0x0177F4D8) 
          0x006083A7 in gta_sa.exe (+0x2083a7) (0x0177F4EC) 
          0x00465E04 in gta_sa.exe (+0x65e04) (0x0177F52C) 
          0x00492AA5 in gta_sa.exe (+0x92aa5) 
        
    


Shutting down Mod Loader...
Shutting down filesystem watcher...
Shutting down menu...
Unloading plugin "gta3.std.fx"
Unloading plugin "gta3.std.asi"
Unloading plugin "gta3.std.bank"
Unloading plugin "gta3.std.data"
Unloading plugin "gta3.std.movies"
Unloading plugin "gta3.std.scm"
Unloading plugin "gta3.std.text"
Unloading plugin "gta3.std.tracks"
Unloading plugin "gta3.std.sprites"
Unloading plugin "gta3.std.stream"
Mod Loader has been shutdown.

scr log LINK 2012
Spoiler:



********************************************
 script noname
 Local variables dump:
 16642 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 21 21
********************************************

00000000&0: [03A4] SCRIPT_NAME "BBALL"
00000011&0: [00D6] IF 0
00000015&0: [8038] NOT g1928(1) == 0    // TRUE
00000022&1: [004D] GOTO_IF_FALSE -31
00000029&1: [004E] TERMINATE_THIS_SCRIPT

********************************************
 script camera
 Local variables dump:
 0 0 0 500 0 0 0 0 0 0 0 1 0 1103626240 -1043857408 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 18966 18966
********************************************


********************************************
 script bball
 Local variables dump:
 15106 26370 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 1 0 0 1 0 0 0 -30 1 0 0 0 0 0 0 0
 18998 18998
********************************************

00002497&0: [0002] GOTO -178
00000178&0: [0006] l24(1) = 0
00000185&0: [00D6] IF 0
00000189&0: [8038] NOT g1903(1) == 0    // TRUE
00000196&1: [004D] GOTO_IF_FALSE -451
00000203&1: [00D6] IF 0
00000207&0: [03CA] DOES_OBJECT_EXIST 15106    // TRUE
00000212&1: [004D] GOTO_IF_FALSE -451
00000219&1: [00D6] IF 1
00000223&1: [0256] IS_PLAYER_PLAYING 0    // TRUE
00000228&1: [0038] g409(0) == 0    // TRUE
00000235&1: [004D] GOTO_IF_FALSE -451
00000242&1: [00D6] IF 0
00000246&0: [09CC] DOES_OBJECT_HAVE_THIS_MODEL 15106 -30    // TRUE
00000253&1: [004D] GOTO_IF_FALSE -296
00000260&1: [00D6] IF 0
00000264&0: [0248] HAS_MODEL_LOADED -30    // TRUE
00000268&1: [004D] GOTO_IF_FALSE -289
00000275&1: [0006] l23(-30) = -30
00000282&1: [0006] l24(0) = 1
00000289&1: [0002] GOTO -451
00000451&1: [00D6] IF 0
00000455&0: [0039] l24(1) == 1    // TRUE
00000462&1: [004D] GOTO_IF_FALSE -2479
00000469&1: [0871] SWITCH_START 1 4 0 -2472 0 -532 1 -777 2 -1293 3 -1968 -1 -2472 -1 -2472 -1 -2472
00000777&1: [00D6] IF 0
00000781&0: [0471] LOCATE_CHAR_ANY_MEANS_OBJECT_2D 1 15106 50.0 50.0 0    // TRUE
00000801&1: [004D] GOTO_IF_FALSE -1267
00000808&1: [00D6] IF 0
00000812&0: [03CA] DOES_OBJECT_EXIST 26370    // TRUE
00000817&1: [004D] GOTO_IF_FALSE -1260
00000824&1: [00D6] IF 0
00000828&0: [0475] LOCATE_CHAR_ON_FOOT_OBJECT_3D 1 26370 1.0 1.0 2.0 0    // FALSE
00000853&0: [004D] GOTO_IF_FALSE -1260
00001260&0: [0002] GOTO -1286
00001286&0: [0002] GOTO -2472
00002472&0: [0002] GOTO -2493
00002493&0: [0001] WAIT 0

********************************************
 script tcash
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 95057679 95057679
********************************************


********************************************
 script quarrys
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 101280371 101280371
********************************************

00075980&0: [00D6] IF 0
00075984&0: [0038] g409(0) == 0    // TRUE
00075991&1: [004D] GOTO_IF_FALSE 76110
00075998&1: [00D6] IF 0
00076002&0: [0256] IS_PLAYER_PLAYING 0    // TRUE
00076007&1: [004D] GOTO_IF_FALSE 76110
00076014&1: [00D6] IF 0
00076018&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 1 823.682 854.174 10.7949 1.5 1.8 1.5 0    // FALSE
00076049&0: [004D] GOTO_IF_FALSE 76110
00076110&0: [0002] GOTO 75976
00075976&0: [0001] WAIT 0

********************************************
 script impexpc
 Local variables dump:
 0 412 10 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 104670084 104670084
********************************************


********************************************
 script impexpm
 Local variables dump:
 0 0 0 0 10 29 579 1067334278 1076296620 1067686888 0 0 1038737840 -1102263091 -1073655795 0
 0 -1 22040 -1 -1 0 16447 0 0 0 0 24872 0 240000 655360 0
 79081989 79070997
********************************************

00120935&0: [00D6] IF 0
00120939&0: [0256] IS_PLAYER_PLAYING 0    // TRUE
00120944&1: [004D] GOTO_IF_FALSE 121010
00120951&1: [00D6] IF 1
00120955&1: [00EC] LOCATE_CHAR_ANY_MEANS_2D 1 -1574.88 135.385 150.0 150.0 0    // FALSE
00120982&0: [0038] g1909(1) == 1    // TRUE
00120989&0: [004D] GOTO_IF_FALSE 121010
00121010&0: [0002] GOTO 120931
00120931&0: [0001] WAIT 0

********************************************
 script psch
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 111140432 111140432
********************************************

00071661&0: [00D6] IF 0
00071665&0: [0256] IS_PLAYER_PLAYING 0    // TRUE
00071670&1: [004D] GOTO_IF_FALSE 71885
00071677&1: [00D6] IF 0
00071681&0: [0038] g409(0) == 0    // TRUE
00071688&1: [004D] GOTO_IF_FALSE 71885
00071695&1: [00D6] IF 0
00071699&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 1 415.55 2533.57 19.18 1.0 1.0 1.0 1    // FALSE
00071730&0: [004D] GOTO_IF_FALSE 71885
00071885&0: [0002] GOTO 71657
00071657&0: [0001] WAIT 0

********************************************
 script bikes
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 124821303 124821303
********************************************

00076264&0: [00D6] IF 0
00076268&0: [0038] g409(0) == 0    // TRUE
00076275&1: [004D] GOTO_IF_FALSE 76374
00076282&1: [00D6] IF 0
00076286&0: [0256] IS_PLAYER_PLAYING 0    // TRUE
00076291&1: [004D] GOTO_IF_FALSE 76374
00076298&1: [00D6] IF 0
00076302&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 1 1173.88 1351.04 9.9219 1.0 1.0 1.5 1    // FALSE
00076333&0: [004D] GOTO_IF_FALSE 76374
00076374&0: [0002] GOTO 76260
00076260&0: [0001] WAIT 0

********************************************
 script bschoo
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 124821303 124821303
********************************************

00076132&0: [00D6] IF 0
00076136&0: [0038] g409(0) == 0    // TRUE
00076143&1: [004D] GOTO_IF_FALSE 76242
00076150&1: [00D6] IF 0
00076154&0: [0256] IS_PLAYER_PLAYING 0    // TRUE
00076159&1: [004D] GOTO_IF_FALSE 76242
00076166&1: [00D6] IF 0
00076170&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 1 -2187.38 2416.55 4.166 1.0 1.0 1.5 1    // FALSE
00076201&0: [004D] GOTO_IF_FALSE 76242
00076242&0: [0002] GOTO 76128
00076128&0: [0001] WAIT 0

********************************************
 script trace
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 124821303 124821303
********************************************

00069830&0: [00D6] IF 0
00069834&0: [0256] IS_PLAYER_PLAYING 0    // TRUE
00069839&1: [004D] GOTO_IF_FALSE 70620
00069846&1: [00D6] IF 0
00069850&0: [0038] g409(0) == 0    // TRUE
00069857&1: [004D] GOTO_IF_FALSE 70620
00069864&1: [00D6] IF 0
00069868&0: [00FF] LOCATE_CHAR_ON_FOOT_3D 1 -2026.81 -114.909 1034.18 20.0 20.0 10.0 0    // FALSE
00069899&0: [004D] GOTO_IF_FALSE 70210
00070210&0: [00D6] IF 0
00070214&0: [0256] IS_PLAYER_PLAYING 0    // TRUE
00070219&1: [004D] GOTO_IF_FALSE 70620
00070226&1: [00D6] IF 0
00070230&0: [03EE] CAN_PLAYER_START_MISSION 0    // FALSE
00070235&0: [004D] GOTO_IF_FALSE 70620
00070620&0: [0002] GOTO 69826
00069826&0: [0001] WAIT 0

********************************************
 script trucks
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 131445872 131445872
********************************************


********************************************
 script mob_ran
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 36732448 159428857
********************************************


********************************************
 script gfagnt
 Local variables dump:
 0 0 31258 0 1 10 4 1 1 100 1159077743 -992516344 1095343014 1127481344 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159641551 159641551
********************************************


********************************************
 script intman
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159641551 159641551
********************************************

00154933&0: [0002] GOTO 154906
00154906&0: [00D6] IF 0
00154910&0: [0256] IS_PLAYER_PLAYING 0    // TRUE
00154915&1: [004D] GOTO_IF_FALSE 154929
00154922&1: [0050] GOSUB 154940
00154940&1: [0871] SWITCH_START 0 2 0 155031 0 155003 1 155017 -1 155031 -1 155031 -1 155031 -1 155031 -1 155031
00155003&1: [0050] GOSUB 155033
00155033&1: [09E8] GET_CHAR_AREA_VISIBLE 1 -> 0
00155041&1: [00D6] IF 0
00155045&0: [8038] NOT g1250(0) == 0    // FALSE
00155052&0: [004D] GOTO_IF_FALSE 157823
00157823&0: [0051] RETURN
00155010&0: [0002] GOTO 155031
00155031&0: [0051] RETURN
00154929&0: [0001] WAIT 0

********************************************
 script hj
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159642458 159642458
********************************************

00159716&0: [00D6] IF 0
00159720&0: [8256] NOT IS_PLAYER_PLAYING 0    // FALSE
00159725&0: [004D] GOTO_IF_FALSE 159739
00159739&0: [00D6] IF 0
00159743&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED    // FALSE
00159745&0: [004D] GOTO_IF_FALSE 159759
00159759&0: [00D6] IF 0
00159763&0: [09AE] IS_CHAR_IN_ANY_TRAIN 1    // FALSE
00159768&0: [004D] GOTO_IF_FALSE 159782
00159782&0: [00D6] IF 0
00159786&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE 1    // FALSE
00159791&0: [004D] GOTO_IF_FALSE 159805
00159805&0: [00D6] IF 0
00159809&0: [04A7] IS_CHAR_IN_ANY_BOAT 1    // FALSE
00159814&0: [004D] GOTO_IF_FALSE 159828
00159828&0: [00D6] IF 0
00159832&0: [00DD] IS_CHAR_IN_MODEL 1 539    // FALSE
00159840&0: [004D] GOTO_IF_FALSE 159854
00159854&0: [00D6] IF 0
00159858&0: [89E7] NOT IS_PLAYER_CONTROL_ON 0    // FALSE
00159863&0: [004D] GOTO_IF_FALSE 159877
00159877&0: [00D6] IF 0
00159881&0: [00DF] IS_CHAR_IN_ANY_CAR 1    // FALSE
00159886&0: [004D] GOTO_IF_FALSE 161365
00161365&0: [0002] GOTO 159712
00159712&0: [0001] WAIT 0

********************************************
 script apcheck
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159642458 159642458
********************************************

00135993&0: [00D6] IF 0
00135997&0: [0256] IS_PLAYER_PLAYING 0    // TRUE
00136002&1: [004D] GOTO_IF_FALSE 136566
00136009&1: [00D6] IF 0
00136013&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 1 -1540.66 -435.786 6.039 65.0 65.0 10.0 0    // FALSE
00136050&0: [004D] GOTO_IF_FALSE 136208
00136208&0: [00D6] IF 0
00136212&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 1 1968.7 -2189.78 13.553 65.0 65.0 10.0 0    // FALSE
00136249&0: [004D] GOTO_IF_FALSE 136325
00136325&0: [00D6] IF 0
00136329&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 1 1703.4 1600.52 10.058 65.0 65.0 10.0 0    // FALSE
00136366&0: [004D] GOTO_IF_FALSE 136442
00136442&0: [00D6] IF 0
00136446&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 1 -1226.16 65.3807 13.0375 65.0 65.0 10.0 0    // FALSE
00136483&0: [004D] GOTO_IF_FALSE 136559
00136559&0: [0002] GOTO 136751
00136751&0: [0002] GOTO 135989
00135989&0: [0001] WAIT 0

********************************************
 script tri
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159642458 159642458
********************************************

00081205&0: [00D6] IF 0
00081209&0: [0038] g409(0) == 0    // TRUE
00081216&1: [004D] GOTO_IF_FALSE 81809
00081223&1: [00D6] IF 0
00081227&0: [0256] IS_PLAYER_PLAYING 0    // TRUE
00081232&1: [004D] GOTO_IF_FALSE 81809
00081239&1: [00D6] IF 21
00081243&0: [0038] g40(3) == 1    // FALSE
00081250&0: [0038] g40(3) == 7    // FALSE
00081257&0: [004D] GOTO_IF_FALSE 81809
00081809&0: [0002] GOTO 81201
00081201&0: [0001] WAIT 0

********************************************
 script impnd_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159642458 159642458
********************************************


********************************************
 script trainsl
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159642458 159642458
********************************************

00084512&0: [00D6] IF 0
00084516&0: [0256] IS_PLAYER_PLAYING 0    // TRUE
00084521&1: [004D] GOTO_IF_FALSE 84612
00084528&1: [00D6] IF 0
00084532&0: [00DF] IS_CHAR_IN_ANY_CAR 1    // FALSE
00084537&0: [004D] GOTO_IF_FALSE 84612
00084612&0: [0002] GOTO 84508
00084508&0: [0001] WAIT 0

********************************************
 script adplane
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159642458 159642458
********************************************

00084634&0: [00D6] IF 0
00084638&0: [0256] IS_PLAYER_PLAYING 0    // TRUE
00084643&1: [004D] GOTO_IF_FALSE 85583
00084650&1: [00D6] IF 0
00084654&0: [0038] g409(0) == 0    // TRUE
00084661&1: [004D] GOTO_IF_FALSE 85583
00084668&1: [00D6] IF 0
00084672&0: [04A3] g1866(1) == 1    // TRUE
00084679&1: [004D] GOTO_IF_FALSE 84943
00084686&1: [00D6] IF 0
00084690&0: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 0 1    // TRUE
00084697&1: [004D] GOTO_IF_FALSE 84906
00084704&1: [0926] COMMAND_0926 32 -> 0
00084711&1: [00D6] IF 0
00084715&0: [0038] g713(0) == 0    // TRUE
00084722&1: [004D] GOTO_IF_FALSE 84899
00084729&1: [00D6] IF 0
00084733&0: [0038] g792(1) == 0    // FALSE
00084740&0: [004D] GOTO_IF_FALSE 84776
00084776&0: [00D6] IF 0
00084780&0: [03EE] CAN_PLAYER_START_MISSION 0    // FALSE
00084785&0: [004D] GOTO_IF_FALSE 84899
00084899&0: [0002] GOTO 84936
00084936&0: [0002] GOTO 84973
00084973&0: [00D6] IF 0
00084977&0: [04A3] g1866(1) == 2    // FALSE
00084984&0: [004D] GOTO_IF_FALSE 85248
00085248&0: [00D6] IF 0
00085252&0: [0038] g793(0) == 1    // FALSE
00085259&0: [004D] GOTO_IF_FALSE 85278
00085278&0: [00D6] IF 0
00085282&0: [04A3] g1866(1) == 3    // FALSE
00085289&0: [004D] GOTO_IF_FALSE 85553
00085553&0: [00D6] IF 0
00085557&0: [0038] g794(0) == 1    // FALSE
00085564&0: [004D] GOTO_IF_FALSE 85583
00085583&0: [0002] GOTO 84630
00084630&0: [0001] WAIT 0

********************************************
 script valet_l
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159642458 159642458
********************************************

00084308&0: [00D6] IF 0
00084312&0: [0038] g1872(1) == 1    // TRUE
00084319&1: [004D] GOTO_IF_FALSE 84490
00084326&1: [00D6] IF 0
00084330&0: [04A3] g1866(1) == 2    // FALSE
00084337&0: [004D] GOTO_IF_FALSE 84490
00084490&0: [0002] GOTO 84304
00084304&0: [0001] WAIT 0

********************************************
 script buy_pro
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159642458 159642458
********************************************

00083411&0: [00D6] IF 0
00083415&0: [0256] IS_PLAYER_PLAYING 0    // TRUE
00083420&1: [004D] GOTO_IF_FALSE 83541
00083427&1: [00D6] IF 0
00083431&0: [0038] g409(0) == 0    // TRUE
00083438&1: [004D] GOTO_IF_FALSE 83541
00083445&1: [00D6] IF 0
00083449&0: [0038] g751(1) == 0    // FALSE
00083460&0: [004D] GOTO_IF_FALSE 83541
00083541&0: [0008] g727(23) += 1
00083548&0: [00D6] IF 0
00083552&0: [0028] g727(24) >= 32    // FALSE
00083559&0: [004D] GOTO_IF_FALSE 83573
00083573&0: [0002] GOTO 83407
00083407&0: [0001] WAIT 0

********************************************
 script cranes
 Local variables dump:
 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159642458 159642458
********************************************


********************************************
 script colls
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159642458 159642458
********************************************


********************************************
 script help
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159642458 159642458
********************************************


********************************************
 script psave1
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159642458 159642458
********************************************

00087488&0: [00D6] IF 0
00087492&0: [0256] IS_PLAYER_PLAYING 0    // TRUE
00087497&1: [004D] GOTO_IF_FALSE 88290
00087504&1: [00D6] IF 0
00087508&0: [0038] g409(0) == 0    // TRUE
00087515&1: [004D] GOTO_IF_FALSE 88225
00087522&1: [00D6] IF 2
00087526&1: [0038] g2204(0) == 0    // TRUE
00087533&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 0 20    // TRUE
00087540&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 0 1    // TRUE
00087547&1: [004D] GOTO_IF_FALSE 88186
00087554&1: [00D6] IF 0
00087558&0: [0038] g884(1) == 0    // FALSE
00087565&0: [004D] GOTO_IF_FALSE 88000
00088000&0: [00D6] IF 0
00088004&0: [0214] HAS_PICKUP_BEEN_COLLECTED 1769552    // FALSE
00088013&0: [004D] GOTO_IF_FALSE 88179
00088179&0: [0002] GOTO 88218
00088218&0: [0002] GOTO 88257
00088257&0: [0008] g883(12) += 1
00088264&0: [00D6] IF 0
00088268&0: [002C] g883(13) >= g885(18)     // FALSE
00088276&0: [004D] GOTO_IF_FALSE 88290
00088290&0: [0002] GOTO 87484
00087484&0: [0001] WAIT 0

********************************************
 script kicks
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159642458 159642458
********************************************


********************************************
 script hotr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159642458 159642458
********************************************


********************************************
 script bloodr
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159642458 159642458
********************************************


********************************************
 script shoot
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159642458 159642458
********************************************


********************************************
 script gym
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159642458 159642458
********************************************


********************************************
 script r3
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159642458 159642458
********************************************


********************************************
 script oddveh
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159642458 159642458
********************************************


********************************************
 script main
 Local variables dump:
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 159643854 159643854
********************************************

00060034&0: [00D6] IF 0
00060038&0: [0256] IS_PLAYER_PLAYING 0    // TRUE
00060043&1: [004D] GOTO_IF_FALSE 61763
00060050&1: [077E] GET_AREA_VISIBLE -> 0
00060055&1: [0652] GET_INT_STAT 181 -> 4
00060063&1: [07D0] GET_CURRENT_DAY_OF_WEEK -> 3
00060068&1: [09FB] GET_CURRENT_LANGUAGE -> 0
00060073&1: [0842] GET_CITY_PLAYER_IS_IN 0 -> 1
00060081&1: [01BD] GET_GAME_TIMER -> 159181427
00060086&1: [00D6] IF 0
00060090&0: [0038] g672(0) == 1    // FALSE
00060097&0: [004D] GOTO_IF_FALSE 60169
00060169&0: [00D6] IF 24
00060173&0: [03B0] IS_GARAGE_OPEN "BODLAWN"    // FALSE
00060184&0: [03B0] IS_GARAGE_OPEN "MODLAST"    // FALSE
00060195&0: [03B0] IS_GARAGE_OPEN "MDSSFSE"    // FALSE
00060206&0: [03B0] IS_GARAGE_OPEN "MDS1SFS"    // FALSE
00060217&0: [03B0] IS_GARAGE_OPEN "VECMOD"    // FALSE
00060228&0: [004D] GOTO_IF_FALSE 60291
00060291&0: [090F] COMMAND_090F 66
00060295&0: [00D6] IF 0
00060299&0: [0491] HAS_CHAR_GOT_WEAPON 1 46    // FALSE
00060306&0: [004D] GOTO_IF_FALSE 60369
00060369&0: [090F] COMMAND_090F 0
00060373&0: [00D6] IF 1
00060377&1: [0491] HAS_CHAR_GOT_WEAPON 1 43    // TRUE
00060384&1: [0038] g409(0) == 0    // TRUE
00060391&1: [004D] GOTO_IF_FALSE 60454
00060398&1: [0926] COMMAND_0926 75 -> 1
00060405&1: [00D6] IF 0
00060409&0: [0038] g713(1) == 0    // FALSE
00060416&0: [004D] GOTO_IF_FALSE 60447
00060447&0: [0002] GOTO 60458
00060458&0: [00D6] IF 0
00060462&0: [0038] g409(0) == 0    // TRUE
00060469&1: [004D] GOTO_IF_FALSE 61450
00060476&1: [00D6] IF 0
00060480&0: [001A] 10 g545(10) >    // FALSE
00060487&0: [004D] GOTO_IF_FALSE 60927
00060927&0: [00D6] IF 1
00060931&1: [0038] g195(1) == 1    // TRUE
00060938&1: [0038] g409(0) == 0    // TRUE
00060945&1: [004D] GOTO_IF_FALSE 61148
00060952&1: [00D6] IF 0
00060956&0: [0038] g194(0) == 0    // TRUE
00060963&1: [004D] GOTO_IF_FALSE 61087
00060970&1: [0926] COMMAND_0926 22 -> 0
00060977&1: [00D6] IF 0
00060981&0: [0038] g713(0) == 0    // TRUE
00060988&1: [004D] GOTO_IF_FALSE 61080
00060995&1: [00D6] IF 0
00060999&0: [0256] IS_PLAYER_PLAYING 0    // TRUE
00061004&1: [004D] GOTO_IF_FALSE 61080
00061011&1: [00D6] IF 0
00061015&0: [00EC] LOCATE_CHAR_ANY_MEANS_2D 1 1812.37 -1929.92 80.0 80.0 0    // FALSE
00061042&0: [004D] GOTO_IF_FALSE 61080
00061080&0: [0002] GOTO 61148
00061148&0: [0871] SWITCH_START -1 8 0 61443 0 61276 1 61294 2 61312 3 61330 4 61348 5 61366 6 61384
00061211&0: [0872] SWITCH_CONTINUED 7 61402 -1 61443 -1 61443 -1 61443 -1 61443 -1 61443 -1 61443 -1 61443 -1 61443
00061443&0: [0002] GOTO 61489
00061489&0: [00D6] IF 0
00061493&0: [0256] IS_PLAYER_PLAYING 0    // TRUE
00061498&1: [004D] GOTO_IF_FALSE 61763
00061505&1: [00D6] IF 0
00061509&0: [00A3] IS_CHAR_IN_AREA_2D 1 2037.54 2365.37 2117.18 2483.92 0    // FALSE
00061536&0: [004D] GOTO_IF_FALSE 61599
00061599&0: [090F] COMMAND_090F 70
00061603&0: [00D6] IF 0
00061607&0: [04A3] g1866(1) == 1    // TRUE
00061614&1: [004D] GOTO_IF_FALSE 61763
00061621&1: [00D6] IF 0
00061625&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 1 658.007 -1866.31 4.4537 15.0 15.0 15.0 0    // FALSE
00061662&0: [004D] GOTO_IF_FALSE 61738
00061738&0: [00D6] IF 0
00061742&0: [0038] g157(0) == 1    // FALSE
00061749&0: [004D] GOTO_IF_FALSE 61763
00061763&0: [0002] GOTO 60030
00060030&0: [0001] WAIT 0

********************************************
 script last br
 Local variables dump:
 1 0 0 0 0 0 0 10 34 3 1160591237 -990479647 1096162057 1126767526 0 0
 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
 476347087 19503
********************************************

00000643&0: [00D6] IF 1
00000647&1: [0ADC] TEST_CHEAT "MEMPT"    // FALSE
00000656&0: [8818] NOT IS_CHAR_IN_AIR 1    // TRUE
00000661&0: [004D] GOTO_IF_FALSE -748
00000748&0: [00D6] IF 0
00000752&0: [0ADC] TEST_CHEAT "REMPT"    // FALSE
00000761&0: [004D] GOTO_IF_FALSE -866
00000866&0: [0002] GOTO -639
00000639&0: [0001] WAIT 0

********************************************
 script freddy
 Local variables dump:
 0 30209 0 0 0 0 0 0 0 0 -1 -1 0 0 0 0
 0 0 0 0 0 0 1160603699 -990084364 0 0 0 0 0 0 0 0
 -2147422161 476346799
********************************************


********************************************
 script freddy
 Local variables dump:
 0 30465 0 0 0 0 0 0 0 0 -1 -1 0 0 0 0
 0 0 0 0 0 0 1160675188 -990182099 0 0 0 0 0 0 0 0
 19503 1806120640
********************************************


********************************************
 script freddy
 Local variables dump:
 0 32769 0 0 0 0 0 0 0 0 -1 -1 0 0 0 0
 0 0 0 0 0 0 1160678062 -990120618 0 0 0 0 0 0 0 0
 -2147433169 476345263
********************************************

00000211&1: [05E2] TASK_KILL_CHAR_ON_FOOT 32769 1
00000219&1: [0001] WAIT 0

********************************************
 script freddy
 Local variables dump:
 0 30721 0 0 0 0 0 0 0 0 -1 -1 0 0 0 0
 0 0 0 0 0 0 1160577850 -990122805 0 0 0 0 0 0 0 0
 476343631 19503
********************************************


********************************************
 script freddy
 Local variables dump:
 0 30977 0 0 0 0 0 0 0 0 -1 -1 0 0 0 0
 0 0 0 0 0 0 1160636126 -990066922 0 0 0 0 0 0 0 0
 476344831 19503
********************************************


********************************************
 script freddy
 Local variables dump:
 0 31233 0 0 0 0 0 0 0 0 -1 -1 0 0 0 0
 0 0 0 0 0 0 1160619660 -990099759 0 0 0 0 0 0 0 0
 -2147444177 476344879
********************************************


********************************************
 script freddy
 Local variables dump:
 0 31489 0 0 0 0 0 0 0 0 -1 -1 0 0 0 0
 0 0 0 0 0 0 1160628807 -990027137 0 0 0 0 0 0 0 0
 19503 1763980353
********************************************


********************************************
 script freddy
 Local variables dump:
 0 31745 0 0 0 0 0 0 0 0 -1 -1 0 0 0 0
 0 0 0 0 0 0 1160667773 -990034777 0 0 0 0 0 0 0 0
 476347855 19503
********************************************


********************************************
 script freddy
 Local variables dump:
 0 32001 0 0 0 0 0 0 0 0 -1 -1 0 0 0 0
 0 0 0 0 0 0 1160679831 -990039700 0 0 0 0 0 0 0 0
 19503 1797797453
********************************************


********************************************
 script freddy
 Local variables dump:
 0 32257 0 0 0 0 0 0 0 0 -1 -1 0 0 0 0
 0 0 0 0 0 0 1160601063 -990102832 0 0 0 0 0 0 0 0
 -2147455185 476343679
********************************************


********************************************
 script freddy
 Local variables dump:
 0 32513 0 0 0 0 0 0 0 0 -1 -1 0 0 0 0
 0 0 0 0 0 0 1160580409 -990125914 0 0 0 0 0 0 0 0
 476346367 19503
********************************************


********************************************
 script freddy
 Local variables dump:
 0 33025 0 0 0 0 0 0 0 0 -1 -1 0 0 0 0
 0 0 0 0 0 0 1160595468 -989990643 0 0 0 0 0 0 0 0
 476349079 19503
********************************************

00000211&1: [05E2] TASK_KILL_CHAR_ON_FOOT 33025 1
00000219&1: [0001] WAIT 0

********************************************
 script freddy
 Local variables dump:
 0 33281 0 0 0 0 0 0 0 0 -1 -1 0 0 0 0
 0 0 0 0 0 0 1160669136 -990122359 0 0 0 0 0 0 0 0
 19503 1772303556
********************************************

00000211&1: [05E2] TASK_KILL_CHAR_ON_FOOT 33281 1
00000219&1: [0001] WAIT 0

********************************************
 script freddy
 Local variables dump:
 0 33537 0 0 0 0 0 0 0 0 -1 -1 0 0 0 0
 0 0 0 0 0 0 1160682629 -990002808 0 0 0 0 0 0 0 0
 -2147400145 476348527
********************************************

00000211&1: [05E2] TASK_KILL_CHAR_ON_FOOT 33537 1

*********************************
> Logging finished: 21:04:27
  Powered by SCRLog (by LINK/2012)
*********************************
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Scripter CLEO - Avançado
Scripter CLEO - Avançado
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em Qua 14 Fev 2018, 22:00
Tem a ver com tasks (tarefas), mas no OLA vem "Task = unlimited" como padrão. (poderia tentar mudar manualmente ao invés de ilimitado, pode ser erro do próprio OLA, né).
Tente usar o fastman92 limit adjuster então, aumente tudo relacionado com peds, e tasks.

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em Qua 14 Fev 2018, 23:31
testei o task ele aumenta conforme a necessidade começa com 750 e depois aumenta pra 1125 automaticamente, 
nesse ponto os ped ta em 80, coloquei task em 2000 no fastman e no OLA,,
o jogo da crash com task entre 1200 e 1300 com unlimited ou 2000

o ped permanece chegando a 130 normalmente podendo alcançar 133
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em Qui 15 Fev 2018, 15:03
@Junior_Djjr escreveu:Então são 2 (ou mais) erros diferentes.
E vendo que é freeze, não tem como ter informações sobre o crash, tem que ir no achismo removendo as coisas mesmo.
Junior, eu sai desinstalando os mods cleo e taus, desinstalei o mixsets, continuou, desinstalei outros mais leves e continou, quando desinstalei o Real Traffic Fix o crash e freeze parou, ja joguei vairas vezes por longos periodos de tempo e não dá mais, você acha que era o seu mod que meu GTA poderia não estar suportando, algum outro mod que estava dando incompatibilidade ou o excesso de mods?

Ps: O problema foi resolvido depois que removi o Real Traffic Fix, devo migrar para o Auto Traffic Fix ou você tem outra solução?
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Scripter CLEO - Básico
Scripter CLEO - Básico
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em Qui 15 Fev 2018, 17:59
Não existe excesso de mods.

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Scripter CLEO - Avançado
Scripter CLEO - Avançado
Título : Censurando since 2011
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em Qui 15 Fev 2018, 22:26
@gabriel1937 escreveu:Ps: O problema foi resolvido depois que removi o Real Traffic Fix, devo migrar para o Auto Traffic Fix ou você tem outra solução?
Eu duvido bastante que o problema foi o Real Traffic Fix, pois ele faz praticamente nada de especial.
A coisa mais especial deste mod é o uso do IndieVehHandlings.cs, está certinho? Nada duplicado? Atualizado?
De resto tudo o que o mod faz é controlar os carros (checar colisões e controlar a velocidade), todos no mesmo frame, não há como isso dar erro.

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em Ter 20 Fev 2018, 11:56
alguem ae entende de stream memory ?

eu to com 12gb de ram, decidi desativar memoria de paginação - (memoria virtual)

pra mim o gtasa aumenta/mantem mto fps, mas tem  um problema, qndo alcança exatos 957 de stream memory, mesmo setando no mixsets pra 2048, o jogo n carrega mais as texturas, começa a bugar tudo e fecha (sem crash)
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em Ter 29 Maio 2018, 08:45
Não sei se deva ou não postar aqui; lamento se não for o caso, mas acho que não valerá a pena fazer um tópico novo.

Como é que se descobre o(s) modelo(s) em falta quando o jogo dá crash relativo ao 'std.stream.dll'? Eu pergunto isto porque recentemente a minha instalação modificada do San Andreas (que não tem nada a ver com uma segunda instalação que não tem alterações) começa a dar-me erro... principalmente ao entrar num marcador de missão. Agora, eu estou a tentar descobrir o problema, mas como não percebo patavina, prefiro pedir ajuda do que ficar só no freeroam, feito jumento.

Quanto aos logs, tenho aqui o do Limit Adjuster, e o do ModLoader.

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