LINK/2012
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em Sab 11 Jan 2014, 14:27
Mod Loader - Topico Oficial FYpGlhG

O que é?

San Andreas Mod Loader é um plugin ASI para o GTA San Andreas que permite uma forma de instalação e desinstalação de mods extremamente facil e amigavel sem tocar em nenhum arquivo do seu jogo.

A utilização é simples, você so precisa criar uma pasta (ou mais) dentro da pasta 'modloader' e jogar o conteudo do mod que você deseja "instalar" dentro da mesma. Pronto, instalou um mod, simples assim.

Highlights

  • Não substitua NENHUM arquivo original. Nunca. Sério.
  • Deixe que o Mod Loader tome conta de tudo.
  • Fusão de arquivos data. Portanto você pode, por exemplo, ter 70 arquivos handling.cfg no modloader e eles irão funcionar perfeitamente.
  • Leitura de arquivos leia-me. Não é necessário ligar para as linhas data em arquivos 'leia-me', o Mod Loader instala elas por você também!!!
  • Recarregar Mods. Mude ou adiciona arquivos enquanto o jogo está rodando e veja-as imediatamente!!!
  • Suporte para linhas de comando (Veja modloader/.data/Command Line Arguments.md)
  • Menu 'em jogo' para configurações (Vá para Options > Mod Configuration)
  • Profiles, assim você pode ter varios jogos em um. (Leia modloader/.data/Profiles.md para detalhes)


Download
Ultima Versão Estável: http://www.gtagarage.com/mods/show.php?id=25377
Ultima Versão Instável: https://github.com/thelink2012/modloader/releases/

Screenshots
Mod Loader - Topico Oficial 4xv8CJpmMod Loader - Topico Oficial ZsXOq07mMod Loader - Topico Oficial AueESXpmMod Loader - Topico Oficial EEVLhXpmMod Loader - Topico Oficial NRhwjCfmMod Loader - Topico Oficial OQN1g9pm

------
O codigo-fonte esta disponível sob a licença do MIT, de uma olhada no projeto no GitHub


Última edição por LINK/2012 em Ter 24 Fev 2015, 12:49, editado 23 vez(es)

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"Give a man a game engine and he delivers a game. Teach a man to make a game engine and he never delivers anything."

Mod Loader - Topico Oficial 2ywzqdu
LINK/2012
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em Sab 11 Jan 2014, 17:52
San Andreas Mod Loader v0.1.5

  • Feature: std-cleo agora carrega plugins .cleo por si só
  • Feature: std-cleo agora lida com arquivos .fxt por si só
  • Bug fix: Mistura de arquivos data funciona corretamente agora.
  • Bug fix: Arquivos são lidos corretamente quando tem um UTF-8 BOM neles
  • Bug fix: Modelos especiais de caracteres são carregados corretamente agora
  • Bug fix: Modelos de roupa carregam corretamente agora
  • Bug fix: Arquivos de colisão funcionam corretamente agora
  • Bug fix: Outros fixes menos relevantes


http://www.gtagarage.com/mods/show.php?id=25377

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Mod Loader - Topico Oficial 2ywzqdu
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em Sab 11 Jan 2014, 18:19
Quem deixou excluir meu post? '-'
Que saia logo uma versão estável...
Testei essas primeiras e ta impecável.
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em Sab 11 Jan 2014, 18:23
Já tá lendo o handling dentro do readme.txt?

@Link, deixa o logo do modloader com fundo branco lá no gtagarage... Foi pensado pra fundo branco, com fundo preto dica estranho @_@

fundo branco: https://dl.dropboxusercontent.com/u/155982876/mod%20loader%20fundo%20branco.jpg

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Mod Loader - Topico Oficial Ac2CNFT
Mod Loader - Topico Oficial 2n6t5d4

"Usaremos o idiota útil na linha de frente. Incitaremos o ódio entre as classes. Destruiremos sua base moral, a família e a espiritualidade. Comerão as migalhas que caírem de nossas mesas. O Estado será deus. Nossa minoria organizada irá sempre derrotar a maioria desorganizada" (Vladmir Lenin 1870 - 1924)

"Os fascistas do futuro chamarão a si mesmos de antifascistas." (Winston Churchill)

“Toda verdade passa por três estágios. Primeiro, ela é ridicularizada. Segundo, ela é violentamente resistida. Terceiro, ela é aceita como sendo autoevidente” (Arthur Schopenhauer, 1788-1860)"

“Se pudesse ser demonstrada a existência de qualquer órgão complexo que não poderia ter sido formado por numerosas, sucessivas e ligeiras modificações, minha teoria desmoronaria por completo.” (Charles Darwin, 1872)
LINK/2012
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em Sab 11 Jan 2014, 18:34
Tá, deveria ler na versão anterior mas não lia por causa de um bug.
Enquanto ao logo na GTA Garage, acho que vou até tirar de lá.
É pq eles convertem o alpha pra preto e bota a imagem em jpg, ai pah.

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"Give a man a game engine and he delivers a game. Teach a man to make a game engine and he never delivers anything."

Mod Loader - Topico Oficial 2ywzqdu
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em Sab 11 Jan 2014, 18:42
^^^ massa!

baixe o logo com fundo branco do link que botei aí em cima ^^^

depois eu faço uma versão para qualquer tipo de fundo... eu tenho que tirar a transparência senão o fundo preto escurece a imagem... outra hora vejo isso.

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Mod Loader - Topico Oficial Ac2CNFT
Mod Loader - Topico Oficial 2n6t5d4

"Usaremos o idiota útil na linha de frente. Incitaremos o ódio entre as classes. Destruiremos sua base moral, a família e a espiritualidade. Comerão as migalhas que caírem de nossas mesas. O Estado será deus. Nossa minoria organizada irá sempre derrotar a maioria desorganizada" (Vladmir Lenin 1870 - 1924)

"Os fascistas do futuro chamarão a si mesmos de antifascistas." (Winston Churchill)

“Toda verdade passa por três estágios. Primeiro, ela é ridicularizada. Segundo, ela é violentamente resistida. Terceiro, ela é aceita como sendo autoevidente” (Arthur Schopenhauer, 1788-1860)"

“Se pudesse ser demonstrada a existência de qualquer órgão complexo que não poderia ter sido formado por numerosas, sucessivas e ligeiras modificações, minha teoria desmoronaria por completo.” (Charles Darwin, 1872)
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em Sab 11 Jan 2014, 18:46
@LINK/2012 escreveu:San Andreas Mod Loader v0.1.5

  • Feature: std-cleo agora carrega plugins .cleo por si só
  • Feature: std-cleo agora lida com arquivos .fxt por si só
  • Bug fix: Mistura de arquivos data funciona corretamente agora.
  • Bug fix: Arquivos são lidos corretamente quando tem um UTF-8 BOM neles
  • Bug fix: Modelos especiais de caracteres são carregados corretamente agora
  • Bug fix: Modelos de roupa carregam corretamente agora
  • Bug fix: Arquivos de colisão funcionam corretamente agora
  • Bug fix: Outros fixes menos relevantes


Acabei de Instalar essa aqui e da Crash quando chega no final da barrinha de carregamento :S
E demora pakas para carregar o jogo eim :S
Retirei o arquivo:  std-img.dll
e funcionou de boa o Gta, carregou normal ...

Log quando Crasha :
Spoiler:

Código:

========================== modloader 0.1.5 ==========================

Loading basic config file modloader/modloader.ini
Making sure directory "modloader/.data" exists...
Making sure directory "modloader/.data/plugins" exists...
Making sure directory "modloader/.data/cache" exists...

Reading command line
Done reading command line

Looking for plugins...
Reading plugins.ini
Loading plugin module 'std-asi.dll'
Plugin module 'std-asi.dll' loaded as std-asi 0.1 by LINK/2012
Loading plugin module 'std-cleo.dll'
Plugin module 'std-cleo.dll' loaded as std-cleo RC2 by LINK/2012
Loading plugin module 'std-data.dll'
Plugin module 'std-data.dll' loaded as std-data 0.2 by LINK/2012
Loading plugin module 'std-fx.dll'
Plugin module 'std-fx.dll' loaded as std-fx RC1 by LINK/2012
Loading plugin module 'std-img.dll'
Plugin module 'std-img.dll' loaded as std-img RC1 by LINK/2012
Loading plugin module 'std-movies.dll'
Plugin module 'std-movies.dll' loaded as std-movies RC1 by LINK/2012
Loading plugin module 'std-sala.dll'
Plugin module 'std-sala.dll' loaded as std-sala SALA-0.7 by Sacky
Loading plugin module 'std-scm.dll'
Plugin module 'std-scm.dll' loaded as std-scm RC1 by LINK/2012
Loading plugin module 'std-sprites.dll'
Plugin module 'std-sprites.dll' loaded as std-sprites RC1 by LINK/2012
Loading plugin module 'std-text.dll'
Plugin module 'std-text.dll' loaded as std-text RC1 by LINK/2012

Starting up plugins...
Starting up plugin "std-asi"
Starting up plugin "std-cleo"
Finishing cache file
Nothing to finish
Starting up plugin "std-data"
Creating data cache folder...
Starting up plugin "std-fx"
Starting up plugin "std-movies"
Starting up plugin "std-scm"
Starting up plugin "std-sprites"
Starting up plugin "std-text"
Starting up plugin "std-img"
Starting up plugin "std-sala"
Starting up SALimitAdjuster()

Looking for mods at "modloader\"...
Loading modloader config file modloader.ini
Reading mod "Armas_WEAPONS\" (0) at "Armas_WEAPONS\"...
Handler for file "ChnSaw\" (0) not found
Handler for file "ChnSaw\chnsaw.dff" (1) is "std-img"
Handler for file "ChnSaw\chnsaw.txd" (2) is "std-img"
Handler for file "ChnSaw\kmb_notebook.txd" (3) is "std-img"
Handler for file "ChnSaw\kmb_rhymesbook.dff" (4) is "std-img"
Reading mod "Mapas_MAPS\" (1) at "Mapas_MAPS\"...
Handler for file "Ginasio\" (5) not found
Handler for file "Ginasio\genintint_gym.txd" (6) is "std-img"
Handler for file "Ginasio\gym_bike.dff" (7) is "std-img"
Handler for file "Ginasio\gym_treadmill.dff" (8) is "std-img"
Handler for file "Ginasio\gym_weights.txd" (9) is "std-img"
Handler for file "Ginasio\kmb_bpress.dff" (10) is "std-img"
Handler for file "Ginasio\kmb_dumbbell_l.dff" (11) is "std-img"
Handler for file "Ginasio\kmb_dumbbell_r.dff" (12) is "std-img"
Handler for file "Ginasio\punchbag2.txd" (13) is "std-img"
Handler for file "Ginasio\punchbagnu.dff" (14) is "std-img"
Reading mod "Pedestres_PEDS\" (2) at "Pedestres_PEDS\"...
Handler for file "Danc\" (15) not found
Handler for file "Danc\swfystr.dff" (16) is "std-img"
Handler for file "Danc\swfystr.txd" (17) is "std-img"
Handler for file "Danc\vbfyst2.dff" (18) is "std-img"
Handler for file "Danc\vbfyst2.txd" (19) is "std-img"
Handler for file "Danc\vhfyst3.dff" (20) is "std-img"
Handler for file "Danc\vhfyst3.txd" (21) is "std-img"
Handler for file "Gangs\" (22) not found
Handler for file "Gangs\fam2.dff" (23) is "std-img"
Handler for file "Gangs\fam2.txd" (24) is "std-img"
Reading mod "Player_Cj\" (3) at "Player_Cj\"...
Handler for file "cs_hands.dff" (25) is "std-img"
Handler for file "hands.dff" (26) is "std-img"

Handling files...

Pos processing...
Pos processing plugin "std-asi"
Pos processing plugin "std-cleo"
Pos processing plugin "std-data"
Pos processing plugin "std-fx"
Pos processing plugin "std-movies"
Pos processing plugin "std-scm"
Pos processing plugin "std-sprites"
Pos processing plugin "std-text"
Pos processing plugin "std-img"
Pos processing plugin "std-sala"

Game is ready!


Splash screen events...
Done splash screen events.

Loading handling file "data/handling.cfg"
Loading time cycle file "data/timecyc.dat"
Loading population cycle file "data/popcycle.dat"

Load time events...
Starting cache file
Creating backup CLEO folder
Cache file has been started
Done load time events.

Loading level file "DATA\DEFAULT.DAT"
Loading object types file "DATA\DEFAULT.IDE "
Loading object types file "DATA\VEHICLES.IDE "
Loading object types file "DATA\PEDS.IDE "
Loading level file "DATA\GTA.DAT"
Opening level image file "DATA\PATHS\CARREC.IMG "
Opening level image file "DATA\SCRIPT\SCRIPT.IMG "
Opening level image file "MODELS\CUTSCENE.IMG "
Opening level image file "CLEO\SKIN.IMG "
Loading object types file "DATA\MAPS\generic\vegepart.IDE "
Loading object types file "DATA\MAPS\generic\barriers.IDE "
Loading object types file "DATA\MAPS\generic\dynamic.IDE "
Loading object types file "DATA\MAPS\generic\dynamic2.IDE "
Loading object types file "DATA\MAPS\generic\multiobj.IDE "
Loading object types file "DATA\MAPS\generic\procobj.IDE "
Loading object types file "DATA\MAPS\LA\LAn.IDE "
Loading object types file "DATA\MAPS\LA\LAn2.IDE "
Loading object types file "DATA\MAPS\LA\LAs.IDE "
Loading object types file "DATA\MAPS\LA\LAs2.IDE "
Loading object types file "DATA\MAPS\LA\LAe.IDE "
Loading object types file "DATA\MAPS\LA\LAe2.IDE "
Loading object types file "DATA\MAPS\LA\LAw2.IDE "
Loading object types file "DATA\MAPS\LA\LAw.IDE "
Loading object types file "DATA\MAPS\LA\LAwn.IDE "
Loading object types file "DATA\MAPS\LA\LAhills.IDE "
Loading object types file "DATA\MAPS\LA\LAxref.IDE "
Loading object types file "DATA\MAPS\SF\SFn.IDE "
Loading object types file "DATA\MAPS\SF\SFs.IDE "
Loading object types file "DATA\MAPS\SF\SFse.IDE "
Loading object types file "DATA\MAPS\SF\SFe.IDE "
Loading object types file "DATA\MAPS\SF\SFw.IDE "
Loading object types file "DATA\MAPS\SF\SFxref.IDE "
Loading object types file "DATA\MAPS\vegas\vegasN.IDE "
Loading object types file "DATA\MAPS\vegas\vegasS.IDE "
Loading object types file "DATA\MAPS\vegas\vegasE.IDE "
Loading object types file "DATA\MAPS\vegas\vegasW.IDE "
Loading object types file "DATA\MAPS\vegas\vegaxref.IDE "
Loading object types file "DATA\MAPS\country\countryN.IDE "
Loading object types file "DATA\MAPS\country\countN2.IDE "
Loading object types file "DATA\MAPS\country\countryS.IDE "
Loading object types file "DATA\MAPS\country\countryE.IDE "
Loading object types file "DATA\MAPS\country\countryW.IDE "
Loading object types file "DATA\MAPS\country\counxref.IDE "
Loading object types file "DATA\MAPS\interior\int_LA.IDE "
Loading object types file "DATA\MAPS\interior\int_SF.IDE "
Loading object types file "DATA\MAPS\interior\int_veg.IDE "
Loading object types file "DATA\MAPS\interior\int_cont.IDE "
Loading object types file "DATA\MAPS\leveldes\levelmap.IDE "
Loading object types file "DATA\MAPS\leveldes\levelxre.IDE "
Loading object types file "DATA\MAPS\interior\gen_int1.IDE "
Loading object types file "DATA\MAPS\interior\gen_int2.IDE "
Loading object types file "DATA\MAPS\interior\gen_intb.IDE "
Loading object types file "DATA\MAPS\interior\gen_int3.IDE "
Loading object types file "DATA\MAPS\interior\gen_int4.IDE "
Loading object types file "DATA\MAPS\interior\gen_int5.IDE "
Loading object types file "DATA\MAPS\interior\savehous.IDE "
Loading object types file "DATA\MAPS\interior\stadint.IDE "
Loading object types file "DATA\MAPS\leveldes\seabed.IDE "
Loading object types file "DATA\MAPS\interior\props.IDE "
Loading object types file "DATA\MAPS\interior\props2.IDE "
Loading object types file "DATA\MAPS\interior\propext.IDE "
Loading object types file "DATA\MAPS\veh_mods\veh_mods.IDE "
Loading object types file "DATA\TXDCUT.IDE "
Loading vehicle upgrades file "DATA\CARMODS.DAT"
Loading abstract cd directory...
Found clothes file "modloader\Player_Cj\cs_hands.dff"
Found clothes file "modloader\Player_Cj\hands.dff"
Importing model file for index 106 at "modloader\Pedestres_PEDS\Gangs\fam2.dff"
Importing model file for index 2630 at "modloader\Mapas_MAPS\Ginasio\gym_bike.dff"
Importing model file for index 20518 at "modloader\Pedestres_PEDS\Danc\vbfyst2.txd"
Importing model file for index 244 at "modloader\Pedestres_PEDS\Danc\vbfyst2.dff"
Importing model file for index 2894 at "modloader\Armas_WEAPONS\ChnSaw\kmb_rhymesbook.dff"
Importing model file for index 22454 at "modloader\Mapas_MAPS\Ginasio\gym_weights.txd"
Importing model file for index 20042 at "modloader\Armas_WEAPONS\ChnSaw\chnsaw.txd"
Importing model file for index 257 at "modloader\Pedestres_PEDS\Danc\swfystr.dff"
Importing model file for index 20531 at "modloader\Pedestres_PEDS\Danc\swfystr.txd"
Importing model file for index 1985 at "modloader\Mapas_MAPS\Ginasio\punchbagnu.dff"
Importing model file for index 3071 at "modloader\Mapas_MAPS\Ginasio\kmb_dumbbell_r.dff"
Importing model file for index 3072 at "modloader\Mapas_MAPS\Ginasio\kmb_dumbbell_l.dff"
Importing model file for index 22937 at "modloader\Mapas_MAPS\Ginasio\genintint_gym.txd"
Importing model file for index 22856 at "modloader\Mapas_MAPS\Ginasio\punchbag2.txd"
Importing model file for index 2627 at "modloader\Mapas_MAPS\Ginasio\gym_treadmill.dff"
Importing model file for index 20383 at "modloader\Pedestres_PEDS\Gangs\fam2.txd"
Importing model file for index 246 at "modloader\Pedestres_PEDS\Danc\vhfyst3.dff"
Importing model file for index 341 at "modloader\Armas_WEAPONS\ChnSaw\chnsaw.dff"
Importing model file for index 2913 at "modloader\Mapas_MAPS\Ginasio\kmb_bpress.dff"
Importing model file for index 20520 at "modloader\Pedestres_PEDS\Danc\vhfyst3.txd"
Importing model file for index 22439 at "modloader\Armas_WEAPONS\ChnSaw\kmb_notebook.txd"
Abstract cd directory has been loaded
Loading scene file "DATA\MAP.ZON "
Loading scene file "DATA\INFO.ZON "
Loading scene file "DATA\MAPS\LA\LAn.IPL "
Loading scene file "DATA\MAPS\LA\LAn2.IPL "
Loading scene file "DATA\MAPS\LA\LAs.IPL "
Loading scene file "DATA\MAPS\LA\LAs2.IPL "
Loading scene file "DATA\MAPS\LA\LAe.IPL "
Loading scene file "DATA\MAPS\LA\LAe2.IPL "
Loading scene file "DATA\MAPS\LA\LAw.IPL "
Loading scene file "DATA\MAPS\LA\LAwn.IPL "
Loading scene file "DATA\MAPS\LA\LAw2.IPL "
Loading scene file "DATA\MAPS\LA\LAhills.IPL "
Loading scene file "DATA\MAPS\SF\SFn.IPL "
Loading scene file "DATA\MAPS\SF\SFs.IPL "
Loading scene file "DATA\MAPS\SF\SFse.IPL "
Loading scene file "DATA\MAPS\SF\SFe.IPL "
Loading scene file "DATA\MAPS\SF\SFw.IPL "
Loading scene file "DATA\MAPS\vegas\vegasN.IPL "
Loading scene file "DATA\MAPS\vegas\vegasS.IPL "
Loading scene file "DATA\MAPS\vegas\vegasE.IPL "
Loading scene file "DATA\MAPS\vegas\vegasW.IPL "
Loading scene file "DATA\MAPS\country\countryN.IPL "
Loading scene file "DATA\MAPS\country\countN2.IPL "
Loading scene file "DATA\MAPS\country\countrys.IPL "
Loading scene file "DATA\MAPS\country\countryE.IPL "
Loading scene file "DATA\MAPS\country\countryW.IPL "
Loading scene file "DATA\MAPS\interior\int_LA.IPL "
Loading scene file "DATA\MAPS\interior\int_SF.IPL "
Loading scene file "DATA\MAPS\interior\int_veg.IPL "
Loading scene file "DATA\MAPS\interior\int_cont.IPL "
Loading scene file "DATA\MAPS\interior\gen_int1.IPL "
Loading scene file "DATA\MAPS\interior\gen_int2.IPL "
Loading scene file "DATA\MAPS\interior\gen_intb.IPL "
Loading scene file "DATA\MAPS\interior\gen_int3.IPL "
Loading scene file "DATA\MAPS\interior\gen_int4.IPL "
Loading scene file "DATA\MAPS\interior\gen_int5.IPL "
Loading scene file "DATA\MAPS\interior\stadint.IPL "
Loading scene file "DATA\MAPS\interior\savehous.IPL "
Loading scene file "DATA\MAPS\leveldes\levelmap.IPL "
Loading scene file "DATA\MAPS\leveldes\seabed.IPL "
Loading scene file "DATA\MAPS\paths.ipl "
Loading scene file "DATA\MAPS\paths2.ipl "
Loading scene file "DATA\MAPS\paths3.ipl "
Loading scene file "DATA\MAPS\paths4.ipl "
Loading scene file "DATA\MAPS\paths5.ipl "
Loading scene file "DATA\MAPS\cull.ipl "
Loading scene file "DATA\MAPS\tunnels.ipl "
Loading scene file "DATA\MAPS\occluSF.ipl "
Loading scene file "DATA\MAPS\occluveg.ipl "
Loading scene file "DATA\MAPS\occluLA.ipl "
Loading scene file "DATA\MAPS\occluint.ipl "
Loading scene file "DATA\MAPS\audiozon.ipl "
Loading scene file "DATA\MAPS\prisao_realista.IPL "
Loading scene file "BMS_Sound\bms_sound.IPL "

Reload time events...
Done reload time events.

Loading time cycle file "data/timecyc.dat"
Loading population cycle file "data/popcycle.dat"

Unhandled exception at 0x00749b7b in "C:\grand theft auto- san andreas\GTA San Andreas\GTA San Andreas\gta_sa.exe": 0xC0000005: Access violation reading location 0x00000008.
Calling loader.Shutdown();

Shutdowing modloader...
Unloading plugin "std-asi"
Unloading plugin "std-cleo"
Finishing cache file
Cache file has been finished
Unloading plugin "std-data"
Deleting data cache folder...
Unloading plugin "std-fx"
Unloading plugin "std-movies"
Unloading plugin "std-scm"
Unloading plugin "std-sprites"
Unloading plugin "std-text"
Unloading plugin "std-img"
Unloading plugin "std-sala"
modloader has been shutdown.

******************************************************************************
> Logging finished: 18:39:09
  Powered by sa-modloader (https://github.com/thelink2012/sa-modloader)
******************************************************************************



Não sei se pode postar isso aqui, masss né... to ajudando :)
Dai estou usando agora a outra versão :x

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Artututututututututu....

Sumido dos tópicos, mas sempre entrando no Forum :)


Sdds do Gif de mulher aqui ;-;
LINK/2012
Programador - Avançado
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Reputação : 349
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Ver perfil do usuário
em Sab 11 Jan 2014, 18:50
Olha se não é algum dos mods ou se é qualquer mod de modelo.
Se for algum dos mods, me passa ele pra eu ver o que ta rolando.
Se tiver com preguiça passa os mods tudo =P

E sim, é aqui o lugar certo de reportar bug.

______________________________
"Give a man a game engine and he delivers a game. Teach a man to make a game engine and he never delivers anything."

Mod Loader - Topico Oficial 2ywzqdu
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em Sab 11 Jan 2014, 19:13
@LINK/2012 escreveu:
Se tiver com preguiça passa os mods tudo =P

E sim, é aqui o lugar certo de reportar bug.

Vou ter que sair agora Ok ...

Vou passar os nomes dos Mods que está na pasta do Modloader :

Mods que tá na pasta:

Depois vou testar sem os mods na pasta Ok ..
Tenho que sair agora...
Até ;)
:)


EDITÍ

Testei aqui só a pasta atualizada e o arquivo .asi do Mod ai e funcionou de boa o Gta ...
Deve ser então algum Mod ai de Modelos e talz que está crashando pelo mod :P
Ok então...
agora é saber qual mod que ta crashando no Modloader XD kkKkkk
Depois vejo isso...
até ;)

______________________________
Artututututututututu....

Sumido dos tópicos, mas sempre entrando no Forum :)


Sdds do Gif de mulher aqui ;-;
LINK/2012
Programador - Avançado
Programador - Avançado
Mensagens : 7652
Reputação : 349
Desde : 03/05/2012
Ver perfil do usuário
em Sab 11 Jan 2014, 19:21
É o mãos em HD, vou ver o que é.

______________________________
"Give a man a game engine and he delivers a game. Teach a man to make a game engine and he never delivers anything."

Mod Loader - Topico Oficial 2ywzqdu
paulinho2108
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Mensagens : 1368
Reputação : 15
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Ver perfil do usuário
em Sab 11 Jan 2014, 19:35
Link, no caso das roupas, continua dando crash com o modloader(sim, eu estou com a nova versão).
eis o log
Código:
[b]========================== modloader 0.1.5 ==========================

Loading basic config file modloader/modloader.ini
Making sure directory "modloader/.data" exists...
Making sure directory "modloader/.data/plugins" exists...
Making sure directory "modloader/.data/cache" exists...
   ...it didn't, created it.

Reading command line
Done reading command line

Looking for plugins...
Reading plugins.ini
Loading plugin module 'std-asi.dll'
Plugin module 'std-asi.dll' loaded as std-asi 0.1 by LINK/2012
Loading plugin module 'std-cleo.dll'
Plugin module 'std-cleo.dll' loaded as std-cleo RC2 by LINK/2012
Loading plugin module 'std-data.dll'
Plugin module 'std-data.dll' loaded as std-data 0.2 by LINK/2012
Loading plugin module 'std-fx.dll'
Plugin module 'std-fx.dll' loaded as std-fx RC1 by LINK/2012
Loading plugin module 'std-img.dll'
Plugin module 'std-img.dll' loaded as std-img RC1 by LINK/2012
Loading plugin module 'std-movies.dll'
Plugin module 'std-movies.dll' loaded as std-movies RC1 by LINK/2012
Loading plugin module 'std-sala.dll'
Plugin module 'std-sala.dll' loaded as std-sala SALA-0.7 by Sacky
Loading plugin module 'std-scm.dll'
Plugin module 'std-scm.dll' loaded as std-scm RC1 by LINK/2012
Loading plugin module 'std-sprites.dll'
Plugin module 'std-sprites.dll' loaded as std-sprites RC1 by LINK/2012
Loading plugin module 'std-text.dll'
Plugin module 'std-text.dll' loaded as std-text RC1 by LINK/2012

Starting up plugins...
Starting up plugin "std-asi"
Starting up plugin "std-cleo"
Finishing cache file
Nothing to finish
Starting up plugin "std-data"
Creating data cache folder...
Starting up plugin "std-fx"
Starting up plugin "std-movies"
Starting up plugin "std-scm"
Starting up plugin "std-sprites"
Starting up plugin "std-text"
Starting up plugin "std-img"
Starting up plugin "std-sala"
Starting up SALimitAdjuster()

Looking for mods at "modloader\"...
Loading modloader config file modloader.ini
Reading mod "auto-escola\" (0) at "auto-escola\"...
Handler for file "nebula.dff" (0) is "std-img"
Handler for file "nebula.txd" (1) is "std-img"
Reading mod "Bren LMG\" (1) at "Bren LMG\"...
Handler for file "ak47.dff" (2) is "std-img"
Handler for file "ak47.txd" (3) is "std-img"
Reading mod "capacete\" (2) at "capacete\"...
Handler for file "helmet.dff" (4) is "std-img"
Handler for file "helmet.txd" (5) is "std-img"
Reading mod "Chevrolet Montana Furgão\" (3) at "Chevrolet Montana Furgão\"...
Handler for file "bobcat.dff" (6) is "std-img"
Handler for file "bobcat.txd" (7) is "std-img"
Reading mod "Classic Cam Mod\" (4) at "Classic Cam Mod\"...
Handler for file "ClassicCamMod.cs" (8) is "std-cleo"
Reading mod "cop_elegy\" (5) at "cop_elegy\"...
Handler for file "copcarvg.dff" (9) is "std-img"
Handler for file "copcarvg.txd" (10) is "std-img"
Reading mod "dirigir sem armas\" (6) at "dirigir sem armas\"...
Handler for file "Dirigir sem armas (Junior_Djjr).cs" (11) is "std-cleo"
Reading mod "embraer 175\" (7) at "embraer 175\"...
Handler for file "shamal.dff" (12) is "std-img"
Handler for file "shamal.txd" (13) is "std-img"
Reading mod "espada\" (8) at "espada\"...
Handler for file "katana.dff" (14) is "std-img"
Handler for file "katana.txd" (15) is "std-img"
Reading mod "F1\" (9) at "F1\"...
Handler for file "hotrinb.dff" (16) is "std-img"
Handler for file "hotrinb.txd" (17) is "std-img"
Handler for file "Thumbs.db" (18) not found
Reading mod "FAL\" (10) at "FAL\"...
Handler for file "cuntgun.dff" (19) is "std-img"
Handler for file "cuntgun.txd" (20) is "std-img"
Reading mod "fbi_esc\" (11) at "fbi_esc\"...
Handler for file "fbiranch.dff" (21) is "std-img"
Handler for file "fbiranch.txd" (22) is "std-img"
Reading mod "Fortune 4 Portas\" (12) at "Fortune 4 Portas\"...
Handler for file "fortune.dff" (24) is "std-img"
Handler for file "fortune.txd" (25) is "std-img"
Handler for file "fortune1.txd" (26) is "std-img"
Handler for file "fortune2.txd" (27) is "std-img"
Handler for file "fortune3.txd" (28) is "std-img"
Reading mod "kunai\" (13) at "kunai\"...
Handler for file "knifecur.dff" (29) is "std-img"
Handler for file "knifecur.txd" (30) is "std-img"
Reading mod "ligar faróis\" (14) at "ligar faróis\"...
Handler for file "L-D Luz (JuniorDjjr).cs" (31) is "std-cleo"
Reading mod "luva\" (15) at "luva\"...
Handler for file "brassknuckle.dff" (32) is "std-img"
Handler for file "brassknuckle.txd" (33) is "std-img"
Reading mod "mini onibus\" (16) at "mini onibus\"...
Handler for file "camper.dff" (34) is "std-img"
Handler for file "camper.txd" (35) is "std-img"
Reading mod "p90\" (17) at "p90\"...
Handler for file "mp5lng.dff" (36) is "std-img"
Handler for file "mp5lng.txd" (37) is "std-img"
Reading mod "runaground\" (18) at "runaground\"...
Handler for file "comet.dff" (38) is "std-img"
Handler for file "comet.txd" (39) is "std-img"
Reading mod "seta\" (19) at "seta\"...
Handler for file "turn_indicators2.1.cs" (40) is "std-cleo"
Reading mod "sprinter\" (20) at "sprinter\"...
Handler for file "pony.dff" (41) is "std-img"
Handler for file "pony.txd" (42) is "std-img"
Reading mod "taser\" (21) at "taser\"...
Handler for file "desert_eagle.dff" (43) is "std-img"
Handler for file "desert_eagle.txd" (44) is "std-img"
Reading mod "Taxi\" (22) at "Taxi\"...
Handler for file "rf_b_sc_r.dff" (45) is "std-img"
Reading mod "tempo matador\" (23) at "tempo matador\"...
Handler for file "utility.dff" (46) is "std-img"
Handler for file "utility.txd" (47) is "std-img"
Reading mod "Walton 6x6\" (24) at "Walton 6x6\"...
Handler for file "walton.dff" (48) is "std-img"
Handler for file "walton.txd" (49) is "std-img"

Handling files...

Pos processing...
Pos processing plugin "std-asi"
Pos processing plugin "std-cleo"
Pos processing plugin "std-data"
Pos processing plugin "std-fx"
Pos processing plugin "std-movies"
Pos processing plugin "std-scm"
Pos processing plugin "std-sprites"
Pos processing plugin "std-text"
Pos processing plugin "std-img"
Pos processing plugin "std-sala"

Game is ready!


Splash screen events...
Reading readme file modloader\fbi_esc\readme.txt
   Found object types file line at 0: 490  fbiranch  fbiranch  car    FBIRANCH  FBIRANC  null  ignore  3  0  0  -1  0.92  0.92  -1
   Found handling file line at 1: FBIRANCH    3500.0  11156.2  2.2    0.0 0.0 -0.2  80  0.80 0.80 0.52  5 170.0 22.0 5.0  4 P  8.5  0.50 0 30.0  0.7  0.15  0.0  0.34 -0.20 0.5  0.5  0.44 0.30 40000  4020  500000  0  1 0
Done splash screen events.

Loading handling file "modloader\.data\cache\std-data\data_0\handling.cfg"
Loading time cycle file "data/timecyc.dat"
Loading population cycle file "data/popcycle.dat"

Load time events...
Starting cache file
Creating backup CLEO folder
Cache file has been started
Done load time events.

Loading level file "DATA\DEFAULT.DAT"
Loading object types file "DATA\DEFAULT.IDE "
Loading object types file "modloader\.data\cache\std-data\data_1\VEHICLES.IDE "
Loading object types file "DATA\PEDS.IDE "
Loading level file "DATA\GTA.DAT"
Opening level image file "DATA\PATHS\CARREC.IMG "
Opening level image file "DATA\SCRIPT\SCRIPT.IMG "
Opening level image file "MODELS\CUTSCENE.IMG "
Opening level image file "DATA\MAPS\shop\shop.IMG "
Loading object types file "DATA\MAPS\generic\vegepart.IDE "
Loading object types file "DATA\MAPS\generic\barriers.IDE "
Loading object types file "DATA\MAPS\generic\dynamic.IDE "
Loading object types file "DATA\MAPS\generic\dynamic2.IDE "
Loading object types file "DATA\MAPS\generic\multiobj.IDE "
Loading object types file "DATA\MAPS\generic\procobj.IDE "
Loading object types file "DATA\MAPS\LA\LAn.IDE "
Loading object types file "DATA\MAPS\LA\LAn2.IDE "
Loading object types file "DATA\MAPS\LA\LAs.IDE "
Loading object types file "DATA\MAPS\LA\LAs2.IDE "
Loading object types file "DATA\MAPS\LA\LAe.IDE "
Loading object types file "DATA\MAPS\LA\LAe2.IDE "
Loading object types file "DATA\MAPS\LA\LAw2.IDE "
Loading object types file "DATA\MAPS\LA\LAw.IDE "
Loading object types file "DATA\MAPS\LA\LAwn.IDE "
Loading object types file "DATA\MAPS\LA\LAhills.IDE "
Loading object types file "DATA\MAPS\LA\LAxref.IDE "
Loading object types file "DATA\MAPS\SF\SFn.IDE "
Loading object types file "DATA\MAPS\SF\SFs.IDE "
Loading object types file "DATA\MAPS\SF\SFse.IDE "
Loading object types file "DATA\MAPS\SF\SFe.IDE "
Loading object types file "DATA\MAPS\SF\SFw.IDE "
Loading object types file "DATA\MAPS\SF\SFxref.IDE "
Loading object types file "DATA\MAPS\vegas\vegasN.IDE "
Loading object types file "DATA\MAPS\vegas\vegasS.IDE "
Loading object types file "DATA\MAPS\vegas\vegasE.IDE "
Loading object types file "DATA\MAPS\vegas\vegasW.IDE "
Loading object types file "DATA\MAPS\vegas\vegaxref.IDE "
Loading object types file "DATA\MAPS\country\countryN.IDE "
Loading object types file "DATA\MAPS\country\countN2.IDE "
Loading object types file "DATA\MAPS\country\countryS.IDE "
Loading object types file "DATA\MAPS\country\countryE.IDE "
Loading object types file "DATA\MAPS\country\countryW.IDE "
Loading object types file "DATA\MAPS\country\counxref.IDE "
Loading object types file "DATA\MAPS\interior\int_LA.IDE "
Loading object types file "DATA\MAPS\interior\int_SF.IDE "
Loading object types file "DATA\MAPS\interior\int_veg.IDE "
Loading object types file "DATA\MAPS\interior\int_cont.IDE "
Loading object types file "DATA\MAPS\leveldes\levelmap.IDE "
Loading object types file "DATA\MAPS\leveldes\levelxre.IDE "
Loading object types file "DATA\MAPS\interior\gen_int1.IDE "
Loading object types file "DATA\MAPS\interior\gen_int2.IDE "
Loading object types file "DATA\MAPS\interior\gen_intb.IDE "
Loading object types file "DATA\MAPS\interior\gen_int3.IDE "
Loading object types file "DATA\MAPS\interior\gen_int4.IDE "
Loading object types file "DATA\MAPS\interior\gen_int5.IDE "
Loading object types file "DATA\MAPS\interior\savehous.IDE "
Loading object types file "DATA\MAPS\interior\stadint.IDE "
Loading object types file "DATA\MAPS\leveldes\seabed.IDE "
Loading object types file "DATA\MAPS\shop\shop.IDE "
Loading object types file "DATA\MAPS\interior\props.IDE "
Loading object types file "DATA\MAPS\interior\props2.IDE "
Loading object types file "DATA\MAPS\interior\propext.IDE "
Loading object types file "DATA\MAPS\veh_mods\veh_mods.IDE "
Loading object types file "DATA\TXDCUT.IDE "
Loading vehicle upgrades file "DATA\CARMODS.DAT"
Loading abstract cd directory...
Found clothes file "modloader\capacete\helmet.dff"
Found clothes file "modloader\capacete\helmet.txd"
Importing model file for index 20196 at "modloader\Fortune 4 Portas\fortune.txd"
Importing model file for index 503 at "modloader\F1\hotrinb.dff"
Importing model file for index 20186 at "modloader\auto-escola\nebula.txd"
Importing model file for index 339 at "modloader\espada\katana.dff"
Importing model file for index 516 at "modloader\auto-escola\nebula.dff"
Importing model file for index 20173 at "modloader\F1\hotrinb.txd"
Importing model file for index 20034 at "modloader\espada\katana.txd"
Importing model file for index 552 at "modloader\tempo matador\utility.dff"
Importing model file for index 357 at "modloader\FAL\cuntgun.dff"
Importing model file for index 490 at "modloader\fbi_esc\fbiranch.dff"
Importing model file for index 480 at "modloader\runaground\comet.dff"
Importing model file for index 20027 at "modloader\luva\brassknuckle.txd"
Importing model file for index 20222 at "modloader\tempo matador\utility.txd"
Importing model file for index 20150 at "modloader\runaground\comet.txd"
Importing model file for index 20051 at "modloader\FAL\cuntgun.txd"
Importing model file for index 23030 at "modloader\Fortune 4 Portas\fortune1.txd"
Importing model file for index 20092 at "modloader\Chevrolet Montana Furgão\bobcat.txd"
Importing model file for index 20160 at "modloader\fbi_esc\fbiranch.txd"
Importing model file for index 348 at "modloader\taser\desert_eagle.dff"
Importing model file for index 353 at "modloader\p90\mp5lng.dff"
Importing model file for index 413 at "modloader\sprinter\pony.dff"
Importing model file for index 20083 at "modloader\sprinter\pony.txd"
Importing model file for index 20042 at "modloader\taser\desert_eagle.txd"
Importing model file for index 335 at "modloader\kunai\knifecur.dff"
Importing model file for index 20148 at "modloader\Walton 6x6\walton.txd"
Importing model file for index 331 at "modloader\luva\brassknuckle.dff"
Importing model file for index 355 at "modloader\Bren LMG\ak47.dff"
Importing model file for index 598 at "modloader\cop_elegy\copcarvg.dff"
Importing model file for index 422 at "modloader\Chevrolet Montana Furgão\bobcat.dff"
Importing model file for index 20047 at "modloader\p90\mp5lng.txd"
Importing model file for index 1006 at "modloader\Taxi\rf_b_sc_r.dff"
Importing model file for index 20268 at "modloader\cop_elegy\copcarvg.txd"
Importing model file for index 20153 at "modloader\mini onibus\camper.txd"
Importing model file for index 20189 at "modloader\embraer 175\shamal.txd"
Importing model file for index 23031 at "modloader\Fortune 4 Portas\fortune2.txd"
Importing model file for index 483 at "modloader\mini onibus\camper.dff"
Importing model file for index 478 at "modloader\Walton 6x6\walton.dff"
Importing model file for index 519 at "modloader\embraer 175\shamal.dff"
Importing model file for index 20049 at "modloader\Bren LMG\ak47.txd"
Importing model file for index 23032 at "modloader\Fortune 4 Portas\fortune3.txd"
Importing model file for index 526 at "modloader\Fortune 4 Portas\fortune.dff"
Importing model file for index 20030 at "modloader\kunai\knifecur.txd"
Abstract cd directory has been loaded
Loading scene file "DATA\MAP.ZON "
Loading scene file "DATA\INFO.ZON "
Loading scene file "DATA\MAPS\LA\LAn.IPL "
Loading scene file "DATA\MAPS\LA\LAn2.IPL "
Loading scene file "DATA\MAPS\LA\LAs.IPL "
Loading scene file "DATA\MAPS\LA\LAs2.IPL "
Loading scene file "DATA\MAPS\LA\LAe.IPL "
Loading scene file "DATA\MAPS\LA\LAe2.IPL "
Loading scene file "DATA\MAPS\LA\LAw.IPL "
Loading scene file "DATA\MAPS\LA\LAwn.IPL "
Loading scene file "DATA\MAPS\LA\LAw2.IPL "
Loading scene file "DATA\MAPS\LA\LAhills.IPL "
Loading scene file "DATA\MAPS\SF\SFn.IPL "
Loading scene file "DATA\MAPS\SF\SFs.IPL "
Loading scene file "DATA\MAPS\SF\SFse.IPL "
Loading scene file "DATA\MAPS\SF\SFe.IPL "
Loading scene file "DATA\MAPS\SF\SFw.IPL "
Loading scene file "DATA\MAPS\vegas\vegasN.IPL "
Loading scene file "DATA\MAPS\vegas\vegasS.IPL "
Loading scene file "DATA\MAPS\vegas\vegasE.IPL "
Loading scene file "DATA\MAPS\vegas\vegasW.IPL "
Loading scene file "DATA\MAPS\country\countryN.IPL "
Loading scene file "DATA\MAPS\country\countN2.IPL "
Loading scene file "DATA\MAPS\country\countrys.IPL "
Loading scene file "DATA\MAPS\country\countryE.IPL "
Loading scene file "DATA\MAPS\country\countryW.IPL "
Loading scene file "DATA\MAPS\interior\int_LA.IPL "
Loading scene file "DATA\MAPS\interior\int_SF.IPL "
Loading scene file "DATA\MAPS\interior\int_veg.IPL "
Loading scene file "DATA\MAPS\interior\int_cont.IPL "
Loading scene file "DATA\MAPS\interior\gen_int1.IPL "
Loading scene file "DATA\MAPS\interior\gen_int2.IPL "
Loading scene file "DATA\MAPS\interior\gen_intb.IPL "
Loading scene file "DATA\MAPS\interior\gen_int3.IPL "
Loading scene file "DATA\MAPS\interior\gen_int4.IPL "
Loading scene file "DATA\MAPS\interior\gen_int5.IPL "
Loading scene file "DATA\MAPS\interior\stadint.IPL "
Loading scene file "DATA\MAPS\interior\savehous.IPL "
Loading scene file "DATA\MAPS\leveldes\levelmap.IPL "
Loading scene file "DATA\MAPS\leveldes\seabed.IPL "
Loading scene file "DATA\MAPS\paths.ipl "
Loading scene file "DATA\MAPS\paths2.ipl "
Loading scene file "DATA\MAPS\paths3.ipl "
Loading scene file "DATA\MAPS\paths4.ipl "
Loading scene file "DATA\MAPS\paths5.ipl "
Loading scene file "DATA\MAPS\cull.ipl "
Loading scene file "DATA\MAPS\tunnels.ipl "
Loading scene file "DATA\MAPS\occluSF.ipl "
Loading scene file "DATA\MAPS\occluveg.ipl "
Loading scene file "DATA\MAPS\occluLA.ipl "
Loading scene file "DATA\MAPS\occluint.ipl "
Loading scene file "DATA\MAPS\audiozon.ipl "
Loading scene file "DATA\MAPS\shop\shop.IPL "

Reload time events...
Done reload time events.

Loading time cycle file "data/timecyc.dat"
Loading population cycle file "data/popcycle.dat"

Unhandled exception at 0x007f3737 in "C:\Users\paulinho\Desktop\GTA San Andreas\gta_sa.exe": 0xC0000005: Access violation reading location 0x00000008.
Calling loader.Shutdown();

Shutdowing modloader...
Unloading plugin "std-asi"
Unloading plugin "std-cleo"
Finishing cache file
File has been deleted: "CLEO\ClassicCamMod.cs"
File has been deleted: "CLEO\Dirigir sem armas (Junior_Djjr).cs"
File has been deleted: "CLEO\L-D Luz (JuniorDjjr).cs"
File has been deleted: "CLEO\turn_indicators2.1.cs"
Cache file has been finished
Unloading plugin "std-data"
Deleting data cache folder...
Unloading plugin "std-fx"
Unloading plugin "std-movies"
Unloading plugin "std-scm"
Unloading plugin "std-sprites"
Unloading plugin "std-text"
Unloading plugin "std-img"
Unloading plugin "std-sala"
modloader has been shutdown.

******************************************************************************
> Logging finished: 18:57:38
  Powered by sa-modloader (https://github.com/thelink2012/sa-modloader)
******************************************************************************

[/b]
LINK/2012
Programador - Avançado
Programador - Avançado
Mensagens : 7652
Reputação : 349
Desde : 03/05/2012
Ver perfil do usuário
em Sab 11 Jan 2014, 20:12
passa a roupa
(no caso é um capacete?)

______________________________
"Give a man a game engine and he delivers a game. Teach a man to make a game engine and he never delivers anything."

Mod Loader - Topico Oficial 2ywzqdu
paulinho2108
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Desde : 22/04/2013
Idade : 25
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Ver perfil do usuário
em Sab 11 Jan 2014, 20:22
é, mas acontece com qualquer roupa que eu teste.
infelizmente eu não tenho mais o link do capacete, porém isto acontece com qualquer roupa.
Fabio
Programador - Avançado
Programador - Avançado
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Idade : 22
Link : gtamodvicio.blogspot.com
Ver perfil do usuáriohttp://gtamodvicio.blogspot.com
em Sab 11 Jan 2014, 20:24
Não deveria estar na area de Projetos BMS? @_@

______________________________
Mod Loader - Topico Oficial 226c0ef57f9d7520d171cbadc68b3c56
Modifico quase qualquer coisa.   :)
------------------>>>http://gtamodvicio.blogspot.com/<<<------------------
Mod Loader - Topico Oficial 76561198069372249
Meu PC:
Spoiler:

Configurações PC:
*Processador: Intel Core i7 4790K 4.00GHz LGA1150
*Placa Mãe: GIGABYTE GA-H97M-D3H Intel (LGA1150)
*HD: 1TB Seagate Barracuda 64MB Sata III 7200RPM (2x - RAID 0)
*HD²: SAMSUNG M3 Externo USB 5400RPM 1TB
*Placa de vídeo: Nvidia GTX660 2GB DDR5 192bit EVGA
*RAM: 8GB DDR3 1600MHZ Kingston HYPER X BEAST (2x4GB)
*Fonte: Corsair 600W Reais CX600M Modular - CP-9020060-WW (80 Plus Bronze)
*Gabinete: Gabinete Raidmax Super Hurricane Branco - 248WB
*Monitor: LG 23MP55HQ Full HD HDMI 23'
JNRois12
Programador - Básico
Programador - Básico
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Desde : 09/07/2012
Idade : 20
Localização : Potim - SP
Link : g1.globo.com/jornal-nacional/
Ver perfil do usuário
em Sab 11 Jan 2014, 20:32
Eu ainda tou com uma das betas aqui instalada, se instalar essa por cima vai de boa ou da pau?
LINK/2012
Programador - Avançado
Programador - Avançado
Mensagens : 7652
Reputação : 349
Desde : 03/05/2012
Ver perfil do usuário
em Sab 11 Jan 2014, 20:33
@paulinho
Passa alguma roupa que vc testou e tal, pq as que eu testei funfou.
Vocẽ so faz entrar no jogo e crasha?

@Fabio
rpz, esse forum tem tanta area que eu fico perdido

@JNRois
vai

______________________________
"Give a man a game engine and he delivers a game. Teach a man to make a game engine and he never delivers anything."

Mod Loader - Topico Oficial 2ywzqdu
paulinho2108
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Ver perfil do usuário
em Sab 11 Jan 2014, 20:37
uma das roupas (no caso, um acessório) que testei está neste link, Link.
http://www.gtainside.com/en/download.php?do=comments&cat=123&start=0&id=12119&orderBy=
LINK/2012
Programador - Avançado
Programador - Avançado
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em Sab 11 Jan 2014, 21:05
Vé agora se funfa a roupa e tal
mediafire.com download/kzeytftcrfz36t8/modloader.zip

(Não testei a roupa q vc mandou mas o problema pode estar relacionado ao que arrumei para a mão HD funcionar)

Dropbox ta bugado, não ta dando pra upar lá ;-;

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paulinho2108
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em Sab 11 Jan 2014, 21:27
Link, agora está tudo no conformes(funcionando direito).
coloquei e tirei o acessório e deu certo
enquanto que com linhas, não leu.
tentei instalar um pack de veículos do GTA IV(disponível na MixMods), e o modloader não leu os arquivos com as linhas, mas os modelos e as texturas, tudo certo.


Última edição por paulinho2108 em Sab 11 Jan 2014, 22:13, editado 1 vez(es) (Razão : bug com pacotes e linhas)
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em Sab 11 Jan 2014, 23:29
San Andreas Mod Loader v0.1.6

  • Feature: Implementado mixer para plants.dat
  • Bug fix: Modelos de roupa funcionam corretamente agora... É serio...

http://www.gtagarage.com/mods/show.php?id=25377

@paulinho
Log? Eu uso esse Pack do GTA IV la da mix para os testes desde o inicio @_@

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em Sab 11 Jan 2014, 23:52
^^^ LoL duas atualizalções no mesmo dia

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"Usaremos o idiota útil na linha de frente. Incitaremos o ódio entre as classes. Destruiremos sua base moral, a família e a espiritualidade. Comerão as migalhas que caírem de nossas mesas. O Estado será deus. Nossa minoria organizada irá sempre derrotar a maioria desorganizada" (Vladmir Lenin 1870 - 1924)

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paulinho2108
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em Sab 11 Jan 2014, 23:54
sim, os carros apareceram errados no teste que fiz aqui.
as linhas dos arquivos não estavam sendo carregadas no jogo, só os modelos, as texturas e os Sprites que estavam.
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em Sab 11 Jan 2014, 23:57
Apareceram ou ainda aparecem?
Manda o log.

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em Dom 12 Jan 2014, 00:16
apareceram, pois agora eu tirei o pacote com os carros, do modloader.
ele apareciam, mas sem carregar as linhas(no caso os arquivos)necessárias para ficar direito.
já veículos sem linhas, armas, roupas e acessórios, está ok
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em Dom 12 Jan 2014, 00:44
Vé direito isso ai das linhas, q aqui funfa de boas, manda logs e tal se acontecer.

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