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ModLoader crash GTA!

em Sex 09 Set 2016, 19:28
Olá, estou com um problema grave, ao colocar o modloader meu gta crash na metade da barra de loading.
Tenho o ASI loader, o Crack Hoodlum e mesmo assim ainda há esse erro

abaixo o modloader.log
modloader.log:
========================== Mod Loader 0.2.4 ==========================

Game version: GTA SA 1.0 US
Loading basic config file modloader/.data/config.ini

Parsing command line
Loaded fallback menu fxt

Looking for plugins...
Reading plugins.ini
Loading plugin module "gta3\std.asi.dll"
Plugin module "gta3\std.asi.dll" loaded as gta3.std.asi Feb 10 2015 16:35:49 by LINK/2012
Starting up plugin "gta3.std.asi"
CLEO library version 4031300 found at "CLEO.asi"
Loading plugin module "gta3\std.bank.dll"
Plugin module "gta3\std.bank.dll" loaded as gta3.std.bank Feb 10 2015 16:35:26 by LINK/2012
Starting up plugin "gta3.std.bank"
Loading plugin module "gta3\std.data.dll"
Plugin module "gta3\std.data.dll" loaded as gta3.std.data Feb 10 2015 16:35:52 by LINK/2012
Starting up plugin "gta3.std.data"
Loading plugin module "gta3\std.fx.dll"
Plugin module "gta3\std.fx.dll" loaded as gta3.std.fx Feb 10 2015 16:35:12 by LINK/2012
Starting up plugin "gta3.std.fx"
Loading plugin module "gta3\std.movies.dll"
Plugin module "gta3\std.movies.dll" loaded as gta3.std.movies Feb 10 2015 16:34:58 by LINK/2012
Starting up plugin "gta3.std.movies"
Loading plugin module "gta3\std.scm.dll"
Plugin module "gta3\std.scm.dll" loaded as gta3.std.scm Feb 10 2015 16:35:01 by LINK/2012
Starting up plugin "gta3.std.scm"
Loading plugin module "gta3\std.sprites.dll"
Plugin module "gta3\std.sprites.dll" loaded as gta3.std.sprites Feb 10 2015 16:35:03 by LINK/2012
Starting up plugin "gta3.std.sprites"
Loading plugin module "gta3\std.stream.dll"
Plugin module "gta3\std.stream.dll" loaded as gta3.std.stream Feb 10 2015 16:35:33 by LINK/2012
Starting up plugin "gta3.std.stream"
Loading plugin module "gta3\std.text.dll"
Plugin module "gta3\std.text.dll" loaded as gta3.std.text Feb 10 2015 16:35:20 by LINK/2012
Starting up plugin "gta3.std.text"
Loading plugin module "gta3\std.tracks.dll"
Plugin module "gta3\std.tracks.dll" loaded as gta3.std.tracks Feb 10 2015 16:35:23 by LINK/2012
Starting up plugin "gta3.std.tracks"
Reading profile named "Default" at "modloader.ini".
Using profile named "Default".
Using profile named "Default"


Scanning mods at "modloader\"...
Updating gta3.std.data state...
Done updating gta3.std.data state.
Starting up filesystem watcher...

Mod Loader has started up!

Opening file for streaming "MODELS\GTA3.IMG"
Loading default font values "DATA\FONTS.DAT"
Loading default vehicles handling "HANDLING.CFG"
Loading default surface adhesion limits "data\surface.dat"
Loading default surface infos "data\surfinfo.dat"
Loading default surface audio infos "data\surfaud.dat"
Loading default ped stats "DATA\PEDSTATS.DAT"
Loading default decision maker "RANDOM.ped"
Loading default decision maker "m_norm.ped"
Loading default decision maker "m_plyr.ped"
Loading default decision maker "RANDOM.grp"
Loading default decision maker "MISSION.grp"
Loading default decision maker "GangMbr.ped"
Loading default decision maker "Cop.ped"
Loading default decision maker "R_Norm.ped"
Loading default decision maker "R_Tough.ped"
Loading default decision maker "R_Weak.ped"
Loading default decision maker "Fireman.ped"
Loading default decision maker "m_empty.ped"
Loading default decision maker "Indoors.ped"
Loading default decision maker "RANDOM.grp"
Loading default decision maker "RANDOM2.grp"
Loading default time cycle properties "TIMECYC.DAT"
Loading default population cycle properties "POPCYCLE.DAT"
Loading default plants surface properties "PLANTS.DAT"
Loading default anim association "DATA\ANIMGRP.DAT"
Opening file for streaming "MODELS\GTA3.IMG"
Opening file for streaming "MODELS\GTA_INT.IMG"
Loading default stream config "stream.ini"
Loading default fighting data "DATA\melee.dat"
Preloading level file "DATA\DEFAULT.DAT"
Loading default level file "DATA\DEFAULT.DAT"
Preloading level file "DATA\GTA.DAT"
Loading default level file "DATA\GTA.DAT"
Loading preloaded level entries...
Opening file for streaming "data\paths\carrec.img"
Opening file for streaming "data\script\script.img"
Opening file for streaming "models\cutscene.img"
Loading default object types "data\default.ide"
Loading default object types "data\vehicles.ide"
Loading default object types "data\peds.ide"
Loading default object types "data\maps\generic\vegepart.ide"
Loading default object types "data\maps\generic\barriers.ide"
Loading default object types "data\maps\generic\dynamic.ide"
Loading default object types "data\maps\generic\dynamic2.ide"
Loading default object types "data\maps\generic\multiobj.ide"
Loading default object types "data\maps\generic\procobj.ide"
Loading default object types "data\maps\la\lan.ide"
Loading default object types "data\maps\la\lan2.ide"
Loading default object types "data\maps\la\las.ide"
Loading default object types "data\maps\la\las2.ide"
Loading default object types "data\maps\la\lae.ide"
Loading default object types "data\maps\la\lae2.ide"
Loading default object types "data\maps\la\law2.ide"
Loading default object types "data\maps\la\law.ide"
Loading default object types "data\maps\la\lawn.ide"
Loading default object types "data\maps\la\lahills.ide"
Loading default object types "data\maps\la\laxref.ide"
Loading default object types "data\maps\sf\sfn.ide"
Loading default object types "data\maps\sf\sfs.ide"
Loading default object types "data\maps\sf\sfse.ide"
Loading default object types "data\maps\sf\sfe.ide"
Loading default object types "data\maps\sf\sfw.ide"
Loading default object types "data\maps\sf\sfxref.ide"
Loading default object types "data\maps\vegas\vegasn.ide"
Loading default object types "data\maps\vegas\vegass.ide"
Loading default object types "data\maps\vegas\vegase.ide"
Loading default object types "data\maps\vegas\vegasw.ide"
Loading default object types "data\maps\vegas\vegaxref.ide"
Loading default object types "data\maps\country\countryn.ide"
Loading default object types "data\maps\country\countn2.ide"
Loading default object types "data\maps\country\countrys.ide"
Loading default object types "data\maps\country\countrye.ide"
Loading default object types "data\maps\country\countryw.ide"
Loading default object types "data\maps\country\counxref.ide"
Loading default object types "data\maps\interior\int_la.ide"
Loading default object types "data\maps\interior\int_sf.ide"
Loading default object types "data\maps\interior\int_veg.ide"
Loading default object types "data\maps\interior\int_cont.ide"
Loading default object types "data\maps\leveldes\levelmap.ide"
Loading default object types "data\maps\leveldes\levelxre.ide"
Loading default object types "data\maps\interior\gen_int1.ide"
Loading default object types "data\maps\interior\gen_int2.ide"
Loading default object types "data\maps\interior\gen_intb.ide"
Loading default object types "data\maps\interior\gen_int3.ide"
Loading default object types "data\maps\interior\gen_int4.ide"
Loading default object types "data\maps\interior\gen_int5.ide"
Loading default object types "data\maps\interior\savehous.ide"
Loading default object types "data\maps\interior\stadint.ide"
Loading default object types "data\maps\leveldes\seabed.ide"
Loading default object types "data\maps\interior\props.ide"
Loading default object types "data\maps\interior\props2.ide"
Loading default object types "data\maps\interior\propext.ide"
Loading default object types "data\maps\veh_mods\veh_mods.ide"
Loading default object types "data\txdcut.ide"
Loading default object data "DATA\OBJECT.DAT"
Loading default vehicle colours "DATA\CARCOLS.DAT"
Loading default vehicle upgrades "DATA\CARMODS.DAT"
Initializing the streaming...
Loading abstract cd directory...
Abstract cd directory has been loaded.
Loading default scene "data\map.zon"
Loading default scene "data\info.zon"
Loading default scene "data\maps\la\lan.ipl"



Game version: GTA SA 1.0 US
Unhandled exception at 0x00534134 in GTA_SA.EXE (+0x134134): 0xC0000005: Access violation reading location 0x00000000.
Register dump:
EAX: 0x00000000 EBX: 0x000000A2 ECX: 0x00AB4E94 EDX: 0x08AA0020
EDI: 0x00000000 ESI: 0x08AA0020 EBP: 0x008E2C90 EIP: 0x00534134
ESP: 0x0022F6A8 EFL: 0x00010216 CS: 0x0000001B SS: 0x00000023
GS: 0x00000000 FS: 0x0000003B ES: 0x00000023 DS: 0x00000023

Stack dump:
0x0022F6A8: 08AA0020 00000000 08AA2358 00000000 008E2C90 00824219
0x0022F6C0: 003F0000 5F6E616C 65727473 FF006D61 00000288 FFFFFF63
0x0022F6D8: 003F27B0 0022F6CC 00533032 0022F6EC 08AA0020 00888048
0x0022F6F0: FFFFFFFF 0082421E 0082423B 00563257 00000000 005B534D
0x0022F708: 08AA0020 00000000 08AA2358 005B8A84 00000000 0022F75C
0x0022F720: 00000000 00BCC368 00000000 0647FBE0 03211928 FFFFFF01
0x0022F738: 00000000 005B92CC 0022F75C 0022F75C 0022F82C 0022F7F0
0x0022F750: 0022F7A4 FFFFFFFF 00000000 61746164 70616D5C 616C5C73
0x0022F768: 6E616C5C 6C70692E 00000000 0022F830 02A45C19 00000000
0x0022F780: 0022F83C 02A04228 0022F818 0022F82C 0022F7F0 0022F808
base: 0x00030000 top: 0x0022F6A8 bottom: 0x00230000

Backtrace (may be wrong):
=>0x00534134 in GTA_SA.EXE (+0x134134) (0x008E2C90)




Shutting down Mod Loader...
Shutting down filesystem watcher...
Shutting down menu...
Unloading plugin "gta3.std.fx"
Unloading plugin "gta3.std.asi"
Unloading plugin "gta3.std.bank"
Unloading plugin "gta3.std.data"
Unloading plugin "gta3.std.movies"
Unloading plugin "gta3.std.scm"
Unloading plugin "gta3.std.text"
Unloading plugin "gta3.std.tracks"
Unloading plugin "gta3.std.sprites"
Unloading plugin "gta3.std.stream"
Mod Loader has been shutdown.
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Re: ModLoader crash GTA!

em Sex 09 Set 2016, 21:08
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Scripter CLEO - Avançado
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Re: ModLoader crash GTA!

em Sex 09 Set 2016, 21:41
Segundo o último arquivo carregado
Loading default scene "data\maps\la\lan.ipl"
Parece ter a ver com ele, algum mod de mapa que causou alguma incompatibilidade com ele

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