Compartilhe
avatar
Mensagens Nível 1
Mensagens Nível 1
Mensagens : 2
Reputação : 0
Desde : 12/10/2016
Ver perfil do usuário

Ajuda com script cleo [MOD Ghost Rider]

em Qua 12 Out 2016, 14:31
eae gente sou meio iniciante com CLEO mods mas eu preciso de uma ajudinha com o script cleo do mod ghost rider

eu tipo queria tirar as armas que vem na invocação ou tipo criar um novo script cleo que venha só com a invocação do motoqueiro fantasma com fogo na cabeça
ontem eu fui mexer no script com o sanny builder pra tentar no minimo trocar as armas que spawnassem mas quando salvei o cleo entrei no jogo e tipo PUFF crashou do nada alguem pode modificar pra mim tirando as armas?

Script CLEO Ghost Rider:
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
thread 'GHOST'
wait 0
28@ = Audiostream.Load("cleo\Marvel\GhostRider\Sounds\laugh.mp3")
0000: NOP

:GHOST_63
wait 0
if and
0A92: create_custom_thread "Marvel\GhostRider\Ghost_Rider_Bike_T.ghost"
Model.Load(#COLT45)
Model.Load(#KATANA)
Model.Load(#SHOTGSPA)
023C: load_special_actor 'GHOST' as 9 // models 290-299
038B: load_requested_models
wait 0
if
023D: special_actor 9 loaded
jump @GHOST_167

:GHOST_167
wait 0
if
Player.Defined($PLAYER_CHAR)
else_jump @GHOST_167
if and
044B: actor $PLAYER_ACTOR on_foot
8818: not actor $PLAYER_ACTOR in_air
8449: not actor $PLAYER_ACTOR in_a_car
84AD: not actor $PLAYER_ACTOR in_water
0AB0: key_pressed 9
0AB0: key_pressed 71
else_jump @GHOST_167
wait 0
0A92: create_custom_thread "Marvel\GhostRider\god_mode.ghost"
0A92: create_custom_thread "Marvel\GhostRider\impact.ghost"
0A92: create_custom_thread "Marvel\GhostRider\Ghost_Rider_Bike_T2.ghost"
0A92: create_custom_thread "Marvel\GhostRider\Ghost_Rider_Bike.ghost"
0A92: create_custom_thread "Marvel\GhostRider\Explosion_Power.ghost"
0A92: create_custom_thread "Marvel\GhostRider\FireBall_Throw.ghost"
0A92: create_custom_thread "Marvel\GhostRider\FireExplosion.ghost"
0A92: create_custom_thread "Marvel\GhostRider\Ghost_Rider_AB.ghost"
0A92: create_custom_thread "Marvel\GhostRider\Ghost_Rider_Bike_Life.ghost"
0A92: create_custom_thread "Marvel\GhostRider\Ghost_Rider_Bike_On_Wall.ghost"
0A92: create_custom_thread "Marvel\GhostRider\Ghost_Rider_On_Water.ghost"
0A92: create_custom_thread "Marvel\GhostRider\Ghost_Rider_Bike_Speed_kill.ghost"
0A92: create_custom_thread "Marvel\GhostRider\Ghost_Rider_Bullet.ghost"
0A92: create_custom_thread "Marvel\GhostRider\Ghost_Rider_Chain.ghost"
0A92: create_custom_thread "Marvel\GhostRider\Ghost_Rider_Roads.ghost"
0A92: create_custom_thread "Marvel\GhostRider\Ghost_Rider_Weapons.ghost"
0A92: create_custom_thread "Marvel\GhostRider\Ghost_Rider_F.ghost"
0A92: create_custom_thread "Marvel\GhostRider\Penance.ghost"
0A92: create_custom_thread "Marvel\GhostRider\Penance2.ghost"
0A92: create_custom_thread "Marvel\GhostRider\Penance3.ghost"
0A92: create_custom_thread "Marvel\GhostRider\Penance4.ghost"
0ABA: end_custom_thread_named 'BK_T'
Actor.StorePos($PLAYER_ACTOR, 21@, 22@, 23@)
064B: 26@ = create_particle "explosion_molotov" at 21@ 22@ 23@ type 1
064C: make_particle 26@ visible
wait 250
0650: destroy_particle 26@
Audiostream.PerformAction(28@, PLAY)
Actor.GiveWeaponAndAmmo($PLAYER_ACTOR, CombatShotgun, 4500)
Actor.GiveWeaponAndAmmo($PLAYER_ACTOR, Pistol, 4500)
Actor.GiveWeaponAndAmmo($PLAYER_ACTOR, Katana, 1)
055D: make_player $PLAYER_CHAR fireproof 1
09C7: change_player $PLAYER_CHAR model_to #SPECIAL09
066A: 27@ = attach_particle "FLAME" to_actor $PLAYER_ACTOR with_offset 0.1 11@ 12@ rotation -90.0 0.0 360.0 type 0
0883: attach_particle 27@ to_actor $PLAYER_ACTOR mode 5
064C: make_particle 27@ visible
01B9: set_actor $PLAYER_ACTOR armed_weapon_to 0
Player.InfiniteRun($PLAYER_CHAR) = True
wait 0
jump @GHOST_1360

:GHOST_1360
wait 0
if and
044B: actor $PLAYER_ACTOR on_foot
0AB0: key_pressed 9
0AB0: key_pressed 71
else_jump @GHOST_1360
055D: make_player $PLAYER_CHAR fireproof 0
09C7: change_player $PLAYER_CHAR model_to #NULL
Player.Build($PLAYER_CHAR)
Player.Defined($PLAYER_ACTOR)
064B: 25@ = create_particle "explosion_molotov" at 21@ 22@ 23@ type 1
064C: make_particle 25@ visible
wait 250
0650: destroy_particle 25@
0650: destroy_particle 27@
064F: remove_references_to_particle 27@
064F: remove_references_to_particle 20@
0555: remove_weapon 27 from_actor $PLAYER_ACTOR
0555: remove_weapon 22 from_actor $PLAYER_ACTOR
0555: remove_weapon 8 from_actor $PLAYER_ACTOR
0ABA: end_custom_thread_named 'S_IM'
0ABA: end_custom_thread_named 'HEALTH'
0ABA: end_custom_thread_named 'BK_T2'
0ABA: end_custom_thread_named 'GR_B'
0ABA: end_custom_thread_named 'GR_P1'
0ABA: end_custom_thread_named 'GR_P2'
0ABA: end_custom_thread_named 'GR_P3'
0ABA: end_custom_thread_named 'GR_P4'
0ABA: end_custom_thread_named 'GR_EXP'
0ABA: end_custom_thread_named 'FIREB'
0ABA: end_custom_thread_named 'GR_EXP1'
0ABA: end_custom_thread_named 'DEVOL'
0ABA: end_custom_thread_named 'BIKEIMM'
0ABA: end_custom_thread_named 'WALL'
0ABA: end_custom_thread_named 'GRSP'
0ABA: end_custom_thread_named 'BULLET'
0ABA: end_custom_thread_named 'CHAIN'
0ABA: end_custom_thread_named 'GRF'
0ABA: end_custom_thread_named 'WATER'
0ABA: end_custom_thread_named 'ROADS'
0ABA: end_custom_thread_named 'WeaponF'
Actor.SetImmunities($PLAYER_ACTOR, 0, 0, 0, 0, 0)
Player.InfiniteRun($PLAYER_CHAR) = False
wait 500
jump @GHOST_63

agradeço desde já ^^
avatar
Scripter CLEO - Avançado
Scripter CLEO - Avançado
Título : Não quero acreditar, quero saber.
Mensagens : 21907
Reputação : 674
Desde : 03/05/2012
Idade : 22
Localização : Ibitinga - SP
Link : www.MixMods.com.br
Ver perfil do usuáriohttp://MixMods.com.br

Re: Ajuda com script cleo [MOD Ghost Rider]

em Qua 12 Out 2016, 15:47
O seu pedido é "faça isso pra mim porque eu quero no meu GTA" e não "me ajude a criar um script"... Eu não atendo "pedidos" e essa área não é destinada à isso

Mas você pode muito bem usar o SCRLog para saber em qual linha do script causou o problema:
http://bms.mixmods.com.br/t700-usando-o-scrlog
Pra você, é recomendado ativar o ";CLASSIC_LOG=FALSE" (deixando "CLASSIC_LOG=TRUE") no .ini do scrlog, daí você entenderá melhor o scrlog.log gerado após o crash (senão pode enviar aqui, enfim)

______________________________

avatar
Mensagens Nível 1
Mensagens Nível 1
Mensagens : 2
Reputação : 0
Desde : 12/10/2016
Ver perfil do usuário

Re: Ajuda com script cleo [MOD Ghost Rider]

em Qui 13 Out 2016, 14:35
já tentei usar só que eu não desccobri ...pode mover esse tópico a area de pedidos?
avatar
Scripter CLEO - Avançado
Scripter CLEO - Avançado
Título : Não quero acreditar, quero saber.
Mensagens : 21907
Reputação : 674
Desde : 03/05/2012
Idade : 22
Localização : Ibitinga - SP
Link : www.MixMods.com.br
Ver perfil do usuáriohttp://MixMods.com.br

Re: Ajuda com script cleo [MOD Ghost Rider]

em Qui 13 Out 2016, 15:37
Sim, mas não acho que alguém fará Fuch That Guy

______________________________

Conteúdo patrocinado

Re: Ajuda com script cleo [MOD Ghost Rider]

Permissão deste fórum:
Você não pode responder aos tópicos neste fórum