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- LINK/2012Programador - Avançado
- Mensagens : 7655
Reputação : 349
Desde : 03/05/2012
Por isso eu mandei o site da Rockstar ;)
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"Give a man a game engine and he delivers a game. Teach a man to make a game engine and he never delivers anything."

Essa putaria de "Precisa de um Quad-Core", etc. não tem nada a ver
Um Core i3 Dual Core (pelo que lembro também existe um modelo Quad-Core (não tenho certeza)) é melhor que muito Quad-Core por aí...
Um Core i3 Dual Core (pelo que lembro também existe um modelo Quad-Core (não tenho certeza)) é melhor que muito Quad-Core por aí...
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Modifico quase qualquer coisa. :)
------------------>>>http://gtamodvicio.blogspot.com/ <<<------------------

Meu PC:
- Spoiler:
Configurações PC:
*Processador: Intel Core i7 4790K 4.00GHz LGA1150
*Placa Mãe: GIGABYTE GA-H97M-D3H Intel (LGA1150)
*HD: 1TB Seagate Barracuda 64MB Sata III 7200RPM (2x - RAID 0)
*HD²: SAMSUNG M3 Externo USB 5400RPM 1TB
*Placa de vídeo: Nvidia GTX660 2GB DDR5 192bit EVGA
*RAM: 8GB DDR3 1600MHZ Kingston HYPER X BEAST (2x4GB)
*Fonte: Corsair 600W Reais CX600M Modular - CP-9020060-WW (80 Plus Bronze)
*Gabinete: Gabinete Raidmax Super Hurricane Branco - 248WB
*Monitor: LG 23MP55HQ Full HD HDMI 23'
- Tasso3DModelador - Avançado
- Mensagens : 3166
Reputação : 28
Desde : 09/05/2012
Idade : 27
Localização : Feira de Santana - Ba
Link : tasso3d.blogspot.com
- ConvidadoConvidado
Custom IBM PowerPC-based CPU
3 symmetrical cores running at 3.2 GHz each
2 hardware threads per core; 6 hardware threads total
1 VMX-128 vector unit per core; 3 total
128 VMX-128 registers per hardware thread
1 MB L2 cache
CPU Game Math Performance
9 billion dot product operations per second
Custom ATI Graphics Processor
500 MHz
10 MB embedded DRAM
48-way parallel floating-point dynamically-scheduled shader pipelines
Unified shader architecture
Polygon Performance
500 million triangles per second
Pixel Fill Rate
16 gigasamples per second fillrate using 4X MSAA
Shader Performance
48 billion shader operations per second
Memory
512 MB GDDR3 RAM
700 MHz DDR
Unified memory architecture
Memory Bandwidth
22.4 GB/s memory interface bus bandwidth
256 GB/s memory bandwidth to EDRAM
21.6 GB/s front-side bus
Overall System Floating-Point Performance
1 TFLOP
Storage
Detachable and upgradeable 20 GB hard drive
12X dual-layer DVD-ROM
Memory unit support starting at 64 MB
I/O
Support for up to 4 wireless game controllers
3 USB 2.0 ports
2 memory unit slots
Optimized for Online
Instant, out-of-the-box access to Xbox Live features, including Xbox Live Marketplace for downloadable content, Gamer Profile for digital identity and voice chat to talk to friends while playing games, watching movies or listening to music
Built in Ethernet Port
Wi-Fi Ready: 802.11 A, B and G
Video Camera Ready
Digital Media Support
Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
Stream media from portable music devices, digital cameras, Windows XP PCs
Rip music to Xbox 360 hard drive
Custom playlists in every game
Windows Media Center Extender built in
Interactive, full screen 3D visualizers
HD Game Support
All games supported at 16:9, 720p and 1080i, anti-aliasing
Standard definition and high definition video output supported
Audio
Multichannel surround sound output
Supports 48 KHz 16-bit audio
320 independent decompression channels
32-bit audio processing
Over 256 audio channels
System Orientation
Stands vertically or horizontally
Customizable Face Plates
Interchangeable to personalize the console
Configuração da minha máquina, roda GTA IV sem nem instalar
3 symmetrical cores running at 3.2 GHz each
2 hardware threads per core; 6 hardware threads total
1 VMX-128 vector unit per core; 3 total
128 VMX-128 registers per hardware thread
1 MB L2 cache
CPU Game Math Performance
9 billion dot product operations per second
Custom ATI Graphics Processor
500 MHz
10 MB embedded DRAM
48-way parallel floating-point dynamically-scheduled shader pipelines
Unified shader architecture
Polygon Performance
500 million triangles per second
Pixel Fill Rate
16 gigasamples per second fillrate using 4X MSAA
Shader Performance
48 billion shader operations per second
Memory
512 MB GDDR3 RAM
700 MHz DDR
Unified memory architecture
Memory Bandwidth
22.4 GB/s memory interface bus bandwidth
256 GB/s memory bandwidth to EDRAM
21.6 GB/s front-side bus
Overall System Floating-Point Performance
1 TFLOP
Storage
Detachable and upgradeable 20 GB hard drive
12X dual-layer DVD-ROM
Memory unit support starting at 64 MB
I/O
Support for up to 4 wireless game controllers
3 USB 2.0 ports
2 memory unit slots
Optimized for Online
Instant, out-of-the-box access to Xbox Live features, including Xbox Live Marketplace for downloadable content, Gamer Profile for digital identity and voice chat to talk to friends while playing games, watching movies or listening to music
Built in Ethernet Port
Wi-Fi Ready: 802.11 A, B and G
Video Camera Ready
Digital Media Support
Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
Stream media from portable music devices, digital cameras, Windows XP PCs
Rip music to Xbox 360 hard drive
Custom playlists in every game
Windows Media Center Extender built in
Interactive, full screen 3D visualizers
HD Game Support
All games supported at 16:9, 720p and 1080i, anti-aliasing
Standard definition and high definition video output supported
Audio
Multichannel surround sound output
Supports 48 KHz 16-bit audio
320 independent decompression channels
32-bit audio processing
Over 256 audio channels
System Orientation
Stands vertically or horizontally
Customizable Face Plates
Interchangeable to personalize the console
Configuração da minha máquina, roda GTA IV sem nem instalar

I3 e Intel HD Graphics 3000 e roda a 30 FPS.... alias roda mais doq meu GTA SA moddado

- ConvidadoConvidado
Vão pra puta que pariu profissionais em foder topicos
closed ai

closed ai
Closed .-.
______________________________

Modifico quase qualquer coisa. :)
------------------>>>http://gtamodvicio.blogspot.com/ <<<------------------

Meu PC:
- Spoiler:
Configurações PC:
*Processador: Intel Core i7 4790K 4.00GHz LGA1150
*Placa Mãe: GIGABYTE GA-H97M-D3H Intel (LGA1150)
*HD: 1TB Seagate Barracuda 64MB Sata III 7200RPM (2x - RAID 0)
*HD²: SAMSUNG M3 Externo USB 5400RPM 1TB
*Placa de vídeo: Nvidia GTX660 2GB DDR5 192bit EVGA
*RAM: 8GB DDR3 1600MHZ Kingston HYPER X BEAST (2x4GB)
*Fonte: Corsair 600W Reais CX600M Modular - CP-9020060-WW (80 Plus Bronze)
*Gabinete: Gabinete Raidmax Super Hurricane Branco - 248WB
*Monitor: LG 23MP55HQ Full HD HDMI 23'
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