- Iago 3DModelador - Intermediário
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Coloquei alguns mods cleo e não mudou nada no jogo...
depois coloquei um monte de mod pra testar e não mudou nada no jogo...
²

depois coloquei um monte de mod pra testar e não mudou nada no jogo...

- LINK/2012Programador - Avançado
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modloader.log
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"Give a man a game engine and he delivers a game. Teach a man to make a game engine and he never delivers anything."

- Iago 3DModelador - Intermediário
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?
- LINK/2012Programador - Avançado
- Mensagens : 7655
Reputação : 349
Desde : 03/05/2012
na pasta modloader tem o modloader.log que é o log do que esta acontecendo, me passa ele ou o seu conteudo.
______________________________
"Give a man a game engine and he delivers a game. Teach a man to make a game engine and he never delivers anything."

- Iago 3DModelador - Intermediário
- Mensagens : 249
Reputação : 25
Desde : 22/01/2013
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Localização : patrocínio-MG
- Spoiler:
- ========================== modloader 0.1.0 ==========================
Loading basic config file modloader/modloader.ini
Making sure directory "modloader/.data" exists...
Making sure directory "modloader/.data/plugins" exists...
Making sure directory "modloader/.data/cache" exists...
Reading command line
Done reading command line
Looking for plugins...
Reading plugins.ini
Loading plugin module 'std-asi.dll'
Plugin module 'std-asi.dll' loaded as std-asi 0.1 by LINK/2012
Loading plugin module 'std-cleo.dll'
Plugin module 'std-cleo.dll' loaded as std-cleo 1.0 by LINK/2012
Loading plugin module 'std-data.dll'
Plugin module 'std-data.dll' loaded as std-data 0.2 by LINK/2012
Loading plugin module 'std-fx.dll'
Plugin module 'std-fx.dll' loaded as std-fx RC1 by LINK/2012
Loading plugin module 'std-img.dll'
Plugin module 'std-img.dll' loaded as std-img 0.7 by LINK/2012
Loading plugin module 'std-movies.dll'
Plugin module 'std-movies.dll' loaded as std-movies RC1 by LINK/2012
Loading plugin module 'std-sala.dll'
Plugin module 'std-sala.dll' loaded as std-sala SALA-0.7 by Sacky
Loading plugin module 'std-scm.dll'
Plugin module 'std-scm.dll' loaded as std-scm RC1 by LINK/2012
Loading plugin module 'std-sprites.dll'
Plugin module 'std-sprites.dll' loaded as std-sprites RC1 by LINK/2012
Loading plugin module 'std-text.dll'
Plugin module 'std-text.dll' loaded as std-text RC1 by LINK/2012
Starting up plugins...
Starting up plugin "std-asi"
Starting up plugin "std-cleo"
Finishing cache file
Nothing to finish
Starting up plugin "std-data"
Creating data cache folder...
Starting up plugin "std-fx"
Starting up plugin "std-movies"
Starting up plugin "std-scm"
Starting up plugin "std-sprites"
Starting up plugin "std-text"
Starting up plugin "std-img"
Starting up plugin "std-sala"
Starting up SALimitAdjuster()
Looking for mods at "modloader\"...
Loading modloader config file modloader.ini
Reading mod "SOM DE FREIO\" (0) at "SOM DE FREIO\"...
Handler for file "cleo\" (0) is "std-cleo"
Handling files...
Pos processing...
Pos processing plugin "std-asi"
Pos processing plugin "std-cleo"
Pos processing plugin "std-data"
Pos processing plugin "std-fx"
Pos processing plugin "std-movies"
Pos processing plugin "std-scm"
Pos processing plugin "std-sprites"
Pos processing plugin "std-text"
Pos processing plugin "std-img"
Pos processing plugin "std-sala"
Game is ready!
Splash screen events...
Reading readme file modloader\SOM DE FREIO\leiame (ou morra).txt
Done splash screen events.
Loading handling file "data/handling.cfg"
Loading time cycle file "data/timecyc.dat"
Loading population cycle file "data/popcycle.dat"
Load time events...
Starting cache file
Creating backup CLEO folder
Failed to create backup CLEO folder. Aborting.
Cache file has been started
Done load time events.
Loading level file "DATA\DEFAULT.DAT"
Loading object types file "DATA\DEFAULT.IDE "
Loading object types file "DATA\VEHICLES.IDE "
Loading object types file "DATA\PEDS.IDE "
Loading level file "DATA\GTA.DAT"
Opening img file from level file: "MODELS\meinhaus1.IMG "
Opening img file from level file: "DATA\PATHS\CARREC.IMG "
Opening img file from level file: "DATA\SCRIPT\SCRIPT.IMG "
Opening img file from level file: "MODELS\CUTSCENE.IMG "
Opening img file from level file: "CLEO\SKIN.IMG "
Loading object types file "DATA\MAPS\rivieradelv.IDE "
Loading object types file "DATA\MAPS\haus.IDE "
Loading object types file "DATA\MAPS\generic\vegepart.IDE "
Loading object types file "DATA\MAPS\generic\barriers.IDE "
Loading object types file "DATA\MAPS\generic\dynamic.IDE "
Loading object types file "DATA\MAPS\generic\dynamic2.IDE "
Loading object types file "DATA\MAPS\generic\multiobj.IDE "
Loading object types file "DATA\MAPS\generic\procobj.IDE "
Loading object types file "DATA\MAPS\LA\LAn.IDE "
Loading object types file "DATA\MAPS\LA\LAn2.IDE "
Loading object types file "DATA\MAPS\LA\LAs.IDE "
Loading object types file "DATA\MAPS\LA\LAs2.IDE "
Loading object types file "DATA\MAPS\LA\LAe.IDE "
Loading object types file "DATA\MAPS\LA\LAe2.IDE "
Loading object types file "DATA\MAPS\LA\LAw2.IDE "
Loading object types file "DATA\MAPS\LA\LAw.IDE "
Loading object types file "DATA\MAPS\LA\LAwn.IDE "
Loading object types file "DATA\MAPS\LA\LAhills.IDE "
Loading object types file "DATA\MAPS\LA\LAxref.IDE "
Loading object types file "DATA\MAPS\SF\SFn.IDE "
Loading object types file "DATA\MAPS\SF\SFs.IDE "
Loading object types file "DATA\MAPS\SF\SFse.IDE "
Loading object types file "DATA\MAPS\SF\SFe.IDE "
Loading object types file "DATA\MAPS\SF\SFw.IDE "
Loading object types file "DATA\MAPS\SF\SFxref.IDE "
Loading object types file "DATA\MAPS\vegas\vegasN.IDE "
Loading object types file "DATA\MAPS\vegas\vegasS.IDE "
Loading object types file "DATA\MAPS\vegas\vegasE.IDE "
Loading object types file "DATA\MAPS\vegas\vegasW.IDE "
Loading object types file "DATA\MAPS\vegas\vegaxref.IDE "
Loading object types file "DATA\MAPS\country\countryN.IDE "
Loading object types file "DATA\MAPS\country\countN2.IDE "
Loading object types file "DATA\MAPS\country\countryS.IDE "
Loading object types file "DATA\MAPS\country\countryE.IDE "
Loading object types file "DATA\MAPS\country\countryW.IDE "
Loading object types file "DATA\MAPS\country\counxref.IDE "
Loading object types file "DATA\MAPS\interior\int_LA.IDE "
Loading object types file "DATA\MAPS\interior\int_SF.IDE "
Loading object types file "DATA\MAPS\interior\int_veg.IDE "
Loading object types file "DATA\MAPS\interior\int_cont.IDE "
Loading object types file "DATA\MAPS\leveldes\levelmap.IDE "
Loading object types file "DATA\MAPS\leveldes\levelxre.IDE "
Loading object types file "DATA\MAPS\interior\gen_int1.IDE "
Loading object types file "DATA\MAPS\interior\gen_int2.IDE "
Loading object types file "DATA\MAPS\interior\gen_intb.IDE "
Loading object types file "DATA\MAPS\interior\gen_int3.IDE "
Loading object types file "DATA\MAPS\interior\gen_int4.IDE "
Loading object types file "DATA\MAPS\interior\gen_int5.IDE "
Loading object types file "DATA\MAPS\interior\savehous.IDE "
Loading object types file "DATA\MAPS\interior\stadint.IDE "
Loading object types file "DATA\MAPS\leveldes\seabed.IDE "
Loading object types file "DATA\MAPS\test_map\example.IDE "
Loading object types file "DATA\MAPS\interior\props.IDE "
Loading object types file "DATA\MAPS\interior\props2.IDE "
Loading object types file "DATA\MAPS\interior\propext.IDE "
Loading object types file "DATA\MAPS\veh_mods\veh_mods.IDE "
Loading object types file "DATA\TXDCUT.IDE "
Loading vehicle upgrades file "DATA\CARMODS.DAT"
ImportImgContents()
Replacing ReadImgContent calls...
Calling ReadImgContent...
Restoring ReadImgContent calls...
Loading scene file "DATA\MAP.ZON "
Loading scene file "DATA\INFO.ZON "
Loading scene file "DATA\MAPS\home_in_hills\ext1.IPL "
Loading scene file "DATA\MAPS\home_in_hills\int1.IPL "
Loading scene file "DATA\MAPS\rivieradelv.IPL "
Loading scene file "DATA\MAPS\hausoutdoor.IPL "
Loading scene file "DATA\MAPS\haus.IPL "
Loading scene file "DATA\MAPS\LA\LAn.IPL "
Loading scene file "DATA\MAPS\LA\LAn2.IPL "
Loading scene file "DATA\MAPS\LA\LAs.IPL "
Loading scene file "DATA\MAPS\LA\LAs2.IPL "
Loading scene file "DATA\MAPS\LA\LAe.IPL "
Loading scene file "DATA\MAPS\LA\LAe2.IPL "
Loading scene file "DATA\MAPS\LA\LAw.IPL "
Loading scene file "DATA\MAPS\LA\LAwn.IPL "
Loading scene file "DATA\MAPS\LA\LAw2.IPL "
Loading scene file "DATA\MAPS\LA\LAhills.IPL "
Loading scene file "DATA\MAPS\SF\SFn.IPL "
Loading scene file "DATA\MAPS\SF\SFs.IPL "
Loading scene file "DATA\MAPS\SF\SFse.IPL "
Loading scene file "DATA\MAPS\SF\SFe.IPL "
Loading scene file "DATA\MAPS\SF\SFw.IPL "
Loading scene file "DATA\MAPS\vegas\vegasN.IPL "
Loading scene file "DATA\MAPS\vegas\vegasS.IPL "
Loading scene file "DATA\MAPS\vegas\vegasE.IPL "
Loading scene file "DATA\MAPS\vegas\vegasW.IPL "
Loading scene file "DATA\MAPS\country\countryN.IPL "
Loading scene file "DATA\MAPS\country\countN2.IPL "
Loading scene file "DATA\MAPS\country\countrys.IPL "
Loading scene file "DATA\MAPS\country\countryE.IPL "
Loading scene file "DATA\MAPS\country\countryW.IPL "
Loading scene file "DATA\MAPS\interior\int_LA.IPL "
Loading scene file "DATA\MAPS\interior\int_SF.IPL "
Loading scene file "DATA\MAPS\interior\int_veg.IPL "
Loading scene file "DATA\MAPS\interior\int_cont.IPL "
Loading scene file "DATA\MAPS\interior\gen_int1.IPL "
Loading scene file "DATA\MAPS\interior\gen_int2.IPL "
Loading scene file "DATA\MAPS\interior\gen_intb.IPL "
Loading scene file "DATA\MAPS\interior\gen_int3.IPL "
Loading scene file "DATA\MAPS\interior\gen_int4.IPL "
Loading scene file "DATA\MAPS\interior\gen_int5.IPL "
Loading scene file "DATA\MAPS\interior\stadint.IPL "
Loading scene file "DATA\MAPS\interior\savehous.IPL "
Loading scene file "DATA\MAPS\test_map\example.IPL "
Loading scene file "DATA\MAPS\leveldes\levelmap.IPL "
Loading scene file "DATA\MAPS\leveldes\seabed.IPL "
Loading scene file "DATA\MAPS\paths.ipl "
Loading scene file "DATA\MAPS\paths2.ipl "
Loading scene file "DATA\MAPS\paths3.ipl "
Loading scene file "DATA\MAPS\paths4.ipl "
Loading scene file "DATA\MAPS\paths5.ipl "
Loading scene file "DATA\MAPS\cull.ipl "
Loading scene file "DATA\MAPS\tunnels.ipl "
Loading scene file "DATA\MAPS\occluSF.ipl "
Loading scene file "DATA\MAPS\occluveg.ipl "
Loading scene file "DATA\MAPS\occluLA.ipl "
Loading scene file "DATA\MAPS\occluint.ipl "
Loading scene file "DATA\MAPS\audiozon.ipl "
Loading scene file "DATA\MAPS\EHI\EHI.IPL "
Reload time events...
Done reload time events.
Loading time cycle file "data/timecyc.dat"
Loading population cycle file "data/popcycle.dat"
Unhandled exception at 0x005381a5 in "C:\Program Files\Rockstar Games\gta san andreas original\GTA_SA.EXE": 0xC0000005: Access violation reading location 0x00000000.
Calling loader.Shutdown();
Shutdowing modloader...
Unloading plugin "std-asi"
Unloading plugin "std-cleo"
Finishing cache file
Cache file has been finished
Unloading plugin "std-data"
Deleting data cache folder...
Unloading plugin "std-fx"
Unloading plugin "std-movies"
Unloading plugin "std-scm"
Unloading plugin "std-sprites"
Unloading plugin "std-text"
Unloading plugin "std-img"
Unloading plugin "std-sala"
modloader has been shutdown.
******************************************************************************
> Logging finished: 22:50:04
Powered by sa-modloader (https://github.com/thelink2012/sa-modloader)
******************************************************************************
- LINK/2012Programador - Avançado
- Mensagens : 7655
Reputação : 349
Desde : 03/05/2012
Monte de mod? Certeza?
Ele so ta encontrando o SOM DO FREIO
Passa print da sua pasta modloader
E ele não ta conseguindo botando o SOM DO FREIO pq não esta conseguindo fazeru ma copia da pasta CLEO, na proxima versão vou colocar o error code pra saber o motivo.
Essa não tem a ver com o modloader mas so pra adicionar mais a resposta:
Seu jogo crashou por causa de um mapa que precisa de limit adjuster porem vc nao esta utilizando limit adjuster.
Ele so ta encontrando o SOM DO FREIO
Passa print da sua pasta modloader
E ele não ta conseguindo botando o SOM DO FREIO pq não esta conseguindo fazeru ma copia da pasta CLEO, na proxima versão vou colocar o error code pra saber o motivo.
Essa não tem a ver com o modloader mas so pra adicionar mais a resposta:
Seu jogo crashou por causa de um mapa que precisa de limit adjuster porem vc nao esta utilizando limit adjuster.
______________________________
"Give a man a game engine and he delivers a game. Teach a man to make a game engine and he never delivers anything."

- Iago 3DModelador - Intermediário
- Mensagens : 249
Reputação : 25
Desde : 22/01/2013
Idade : 24
Localização : patrocínio-MG
mas estou utilizando o limit adjuster e so ta o SOM DO FREIO ai pq tinha deletado a modloader.log então coloquei esse só pra vc ver o erro.


- LINK/2012Programador - Avançado
- Mensagens : 7655
Reputação : 349
Desde : 03/05/2012
Então é isso mesmo só :3
Mas com mods sem ser CLEOs deve pegar pra ti
Mas com mods sem ser CLEOs deve pegar pra ti
______________________________
"Give a man a game engine and he delivers a game. Teach a man to make a game engine and he never delivers anything."

- Iago 3DModelador - Intermediário
- Mensagens : 249
Reputação : 25
Desde : 22/01/2013
Idade : 24
Localização : patrocínio-MG
nem 1 mod cleo vai pega?
- LINK/2012Programador - Avançado
- Mensagens : 7655
Reputação : 349
Desde : 03/05/2012
nope
______________________________
"Give a man a game engine and he delivers a game. Teach a man to make a game engine and he never delivers anything."

- Lcs_07Veterano
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- Iago 3DModelador - Intermediário
- Mensagens : 249
Reputação : 25
Desde : 22/01/2013
Idade : 24
Localização : patrocínio-MG
pq tenho um mod cleo que ta bugando com outro cleo a som de um interfere no outro, então ia por um em cada um
- LINK/2012Programador - Avançado
- Mensagens : 7655
Reputação : 349
Desde : 03/05/2012
Ia dar mesmo pau, o modloader copia os CLEOs para a pasta CLEO.Iago escreveu:pq tenho um mod cleo que ta bugando com outro cleo a som de um interfere no outro, então ia por um em cada um
Ta na lista de fraquesas e limitações na gtaforums mas aparentemente o hue não incluiu no post, mas enfim.
______________________________
"Give a man a game engine and he delivers a game. Teach a man to make a game engine and he never delivers anything."

- FalseVeterano
- Mensagens : 1332
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Onde posso conferir a tal lista de fraquezas e limitações? .-.
- JNRois12Programador - Básico
- Mensagens : 6341
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Localização : Potim - SP
Link : g1.globo.com/jornal-nacional/
@False escreveu:Onde posso conferir a tal lista de fraquezas e limitações? .-.
@LINK/2012 escreveu:Ia dar mesmo pau, o modloader copia os CLEOs para a pasta CLEO.Iago escreveu:pq tenho um mod cleo que ta bugando com outro cleo a som de um interfere no outro, então ia por um em cada um
Ta na lista de fraquesas e limitações na gtaforums mas aparentemente o hue não incluiu no post, mas enfim.
- FalseVeterano
- Mensagens : 1332
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Que ta na gta forums eu sei, mais do tamanho que é aquele lugar '-'
Passem o Link? .-.
Passem o Link? .-.
- LINK/2012Programador - Avançado
- Mensagens : 7655
Reputação : 349
Desde : 03/05/2012
______________________________
"Give a man a game engine and he delivers a game. Teach a man to make a game engine and he never delivers anything."

- Matheus22567Veterano
- Mensagens : 2014
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Desde : 17/12/2013
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Localização : Rio Claro - SP
Link : https://www.youtube.com/samu22gamer
@False escreveu:Onde posso conferir a tal lista de fraquezas e limitações? .-.
Limitações dessa versão BETA:
- Não funciona com alguns mods em .ASI que trocam arquivos
externos enquanto o jogo está sendo executado;
- Ainda não é possível carregar modificações cleos com plugins;
- Funciona apenas no executável 1.0 EUA (por enquanto);
- Na instalação de carros ele ainda não lê o handling perfeitamente
mas há uma solução: basta COPIAR o handling.cfg original do jogo pra
algum lugar no modloader e deixar lá (não precisa mudar ele, so deixa la)
(a não ser packs completos de carros que já venham com arquivo handling.cfg,)
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